NVIDIA has officially announced the release of DLSS 2.3.
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geogan
Interesting video here from NVidia about it: DLSS 2.3 & How It Keeps Learning
The interesting thing about it seems to be that, in some cases, the DLSS produced image is better than native traditional rendering of a frame (of same resolution) because DLSS is able to take into account temporal information about other motion frames to improve the current frame quality!
aufkrawall2
Noisiv
DLSS is no longer a proof of concept. We already know that it "works".
What they need to do now is to step up the game and teach devs how to properly implement it while avoiding pitfalls.
So that when looking at the image quality in a particular game we can say: DLSS looks great period. Without any buts and exceptions.
lukas_1987_dion
Yeah, DLSS 2.3 quality looks better on my 4k display than native res, also image is less blurry than with TAA, and performance is better up to around 20%, its great.
DLSS 2.3 balanced brings about the same image quality as native res (as least on my display) but offers around 45% better performance.
Legacy-ZA
Just wish they would add DLSS for AC Valhalla already. :O
Ivrogne
DLSS is just too good. I don't really care about ray tracing, but dlss is a must.
mackintosh
DLSS on Farming Simulator. What a time to be alive.
TheDeeGee
Cool, just getting a card to utilize it is impossible, unless you empty your bank account.
Undying
aufkrawall2
Undying
aufkrawall2
mackintosh
Farming Simulator shouldn't have any need for DLSS. Its graphics are as basic as they come, and you could easily crank out 60fps at 4K with a mid-tier GPU. So, either they have massively improved fidelity, or they gimped it for some inexplicable reason. None of the in-game videos nor screenshots posted thus far suggest any visual improvement. I guess we'll find out on Monday.
Denial
aufkrawall2
mackintosh
True, but the video they showed has the game running below 60fps without DLSS, which is something it never did, no matter the AA. So there obviously is a need for DLSS to even make it run at a good framerate. Ergo, something is up.
Anyway, not denying that having ubiquitous support for DLSS is a good thing, I'm all for it. I use it extensively whenever offered and have found it to be of an acceptable quality.
EngEd
aufkrawall2
DLSS can't give you more performance than simply rendering at lower resolution. When performance doesn't scale, you're either getting CPU bound (well possible in WD Legion with old CPU) or the game's performance scales very poorly with lowering resolution while still being entirely GPU bound (very common for poorly optimized Ubisoft titles). Ampere GPU arch can also be harder to fully utilize at lower resolutions than Turing/RDNA2.
Undying
Denial
Such a dumb take lol - there's been dozens of games over the years that look like shit and run horribly, but because now that DLSS it's a thing - suddenly "conspiracy" "must be nvidia paying studios to gimp their games to make DLSS look better".
I feel like ancient aliens made everyone's brain rot or something.