NVIDIA DLSS and Ray Tracing News: Returnal and The Lord of the Rings: Gollum Get NVIDIA DLSS 3 Support

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lol i love the way Returnal Devs are bragging about having UW support on a modern AAA game. Is Ultra Wide not included in every game today or what? I don't have a UW personally so don't know how supported it is these days. I think most of us use 16:9 or 16:10.
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Reddoguk:

lol i love the way Returnal Devs are bragging about having UW support on a modern AAA game. Is Ultra Wide not included in every game today or what? I don't have a UW personally so don't know how supported it is these days. I think most of us use 16:9 or 16:10.
It's not supported well at all, it's extremely common, standard in fact, for Japanese devs in particular (yes, them again, as usual) to have arbitrary 16:9 resolutions set as your only options (typically 720, 1080, and 4K, sometimes skipping the common 1440p). Games are often fps capped on PC, and even more commonly they lack UW support, so that should give you a rough idea of how common it is. "Flawless Widescreen" adds support to popular and big AAA titles, and here's some on my list for that program that I haven't deleted yet: - Elden Ring - FF VII Woke Edition - FF VII Crisis Core - High on Life - Monster Hunter Rise - Persona 5 Royal - Scarlet Nexus - Tales of Arise - Uncharted - Wo Long: Fallen Dynasty So it's super common to lack support. It's still pathetic that a basic feature such as supporting your resolution is a "feature" of AAA games these days, but that's the state the industry is in. Even the ones which supposedly support 21:9 manage to fuck it up horribly (especially Japanese games). Like Derp Stranding... the 21:9 resolution option is literally 21:9 exactly which no monitor is, it's a resolution nothing uses, so you still get black bars. If you wanted it as a ratio of 9, 3440x1440 is 21.5:9, and 3840x1600 is 21.6:9. And the biggest takeaway from all this IMO? It's still infinitely more annoying being frame rate locked than it is being stuck with 16:9. I'd take a a 16:9 lock any day over a fucking 30-60 fps lock. Luckily there are sometimes workarounds for that too, and "Flawless Widescreen" sometimes can remove the locks.