Milestone for Minecraft: 200 million game copies sold

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I own it several times on different platforms. So I'm curious about the double dipping numbers. Also, much like say star wars, those who have tried to copy the original fundamentally failed to grasp what people liked about the original. Corp meetings: *people love blocky faces! *people love grinding for resources! *people love crafting! Imo: people love a sense of adventure and freedom to explore it their own way. Minecraft and skyrim (and previous Bethesda games) enabled that to an uncommon degree.