Microsoft Testing Playing Xbox Games in PC Browsers
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fusion
Honestly makes me wonder why it has taken them this long. How hard is it to imbed a decent 3D engine in a browser anyhow? Internet browsers have become a decrepit fossil of the past, I don't even know why we're still using them. Why doesn't EPIC or ID make a browser with their 3D tech. Anyone with some cash and some clever idea's could wipeout the entire browser market over night if they wanted to. Heck, they're practically giving 3D engines away these days but everyone wants to make another stupid shooter. Such a waste of talent out there.
asturur
When they talk about playing in browsers i think that 3d engine is not mentioned.
Is more some youtube.
You press keys, some server catch them, run the game, and send you the "video".
Something like that. In that case lag is the biggest enemy.
am i worng?
Corbus
^ you are correct, but as you've read, their service reduces lag significantly . We just have to wait and see how it goes.
vg24a3
But this way we are going to play on PC and not using their xbox hardware, what is the whole point in that? I mean I would be happy I don't own any console anyway.
Corbus
AlmondMan
FULMTL
Cloud gaming is still not interesting, but better buggy console ports.
Rather have cloud gaming from PS4
deathnite
https://blog.mozilla.org/blog/2014/03/18/gdc-2014-mozilla-and-partners-prove-the-web-is-the-platform-for-gaming/
https://blog.mozilla.org/blog/2014/03/12/mozilla-and-epic-preview-unreal-engine-4-running-in-firefox/
https://blog.mozilla.org/blog/2013/12/12/first-3d-commercial-web-game-powered-by-asm-js-unveiled/
https://hacks.mozilla.org/2014/05/asm-js-performance-improvements-in-the-latest-version-of-firefox-make-games-fly/
Here are some demos to try.
http://beta.unity3d.com/jonas/AngryBots/
http://beta.unity3d.com/jonas/DT2/
https://developer.mozilla.org/ms/demos/detail/bananabread
Most browsers have support for WebGL now, including Safari in iOS 8. So you can play 3D games right in the browser.
Quake 3
http://www.webgl.com/2011/11/webgl-quake-3-demo/
http://media.tojicode.com/q3bsp/
Quake 2
https://code.google.com/p/quake2-gwt-port/
http://quake2playn.appspot.com/
That browser is called Firefox.
Denial
schmidtbag
Asgardi
Nah...
More like expanding the XBox Live. If you think about it, this would expand the X1 platform to a few billion devices in the world. And in that case the PS4 "lead" in sales would become a joke. That would be a huge opportunity for developers. Im sure X1 and PC would offer better experience in most cases, but that doesn't matter much in the end.
Dch48
Prince Valiant
Alexraptor
Honestly I don't see much future in the cloud, it has a few uses but mainly its a fad.
I would never even consider storing any sensetive or very personal data on the cloud, as they are just not secure enough.
Nor could I ever even begin to imagine playing games over the cloude, than on my own computer.
In-Home streaming of games, definitely, cloud streaming, no way.
xIcarus
Well ****. I thought nobody else thought of this. This idea came across me last year and I was planning to do something with it in the future.
Loobyluggs
Grabs popcorn.
An interesting discussion on the forums!
Bring on the days where the cost to play games and run MY applications is the cost of the display + internet + subscription.
SAAS ftw.
No more buying redundant hardware? Hellyespleasewheredoisignjusttakemymoney!
TimmyP
Anyone who doubts streaming should check out Kainy, Remotefx, or nvidia shield streaming (which can be done on any device).
I've been to a few Diablo III lan games with my 2010 intel-graphics NETBOOK, which cant even open the game up on local hardware. I had ONE lag problem out of a dozen or so lan games. (using Kainy for PC)
Gotta have decent internet connection on both ends though.