Microsoft adds Variable Refresh Rate For Games that lack Support
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OnnA
Please rememebr that:
Variable Refresh Rate VRR or VESA DisplayPort Adaptive-Sync is FreeSync.
To not be confused....
nevcairiel
OnnA
GSDragoon
I thought it was the monitor and display driver that handled this? What needs to be done at the application level? I assume this doesn't do anything if you are already using adaptive sync?
OnnA
waltc3
I don't have the option in v1903, build 18362.145 @ my native 3840x2160 resolution, so it appears that if you don't have a Freesync-Gsync monitor the option does not appear at all. Still cannot figure the advantage of Freesync/Gsync--as the examples the OEMs use to illustrate "what your monitor looks like without it" look much worse than what I'm accustomed to--and the examples they use to illustrate what VRR looks like in action look exactly like what I already see. In fact, if my monitor looked as bad as the OEM's say it looks without x-sync I'd be convinced something was wrong somewhere in my graphics stack...;)
artina90
It also doesn't work for me:
Windows Version 1903 or later ✔(18362.145 installed)
A G-SYNC or Adaptive-Sync capable monitor ✔(LG 27 UK650W - freesync works through Nvidia G-sync)
A GPU with WDDM 2.6 or above drivers, that supports G-SYNC / Adaptive-Sync and this new OS feature ✔(GTX 1080, DXDIAG reports WDDM 2.6 on latest Nvidia driver)
✘ The option is nowhere to be found in the system graphics settings CP.
Alessio1989
This is only for UWP games that doesn't natively handles variable refresh rate systems. This will NOT work with any DirectX application, just with UWP application in fullscreen borderless mode that do not already handle the DXGI_PRESENT_ALLOW_TEARING flag.
Singleton99
Darren Hodgson
I'm not seeing this option with the v430.97 but I saw a post over on the GeForce.com forums that it is visible when using the v435.27 driver that was recently pushed out to Windows Insiders.
I did admittedly try this driver last week before reverting to this hotfix driver for the Forza 4 fix but, of course, knew nothing the VRR feature added to Windows 10 so didn't see if it was enabled or not.
May reinstall v435.27 again if someone else confirms that this feature is enabled because NVIDIA refuse to release any release notes for this driver (which, IMO, is silly even if it is basically a beta driver as it always useful to know what new things or changes have been made to any driver instead of having to guess!).
SpajdrEX
If it's UWP only, can at least State of Decay 2 have any benefit from it?
Because last time I tried it, frame pacing was really bad.
D3M1G0D
RealNC
SpajdrEX
RealNC
nhlkoho
Option not showing up for me. v1903, Acer x34p G-Sync monitor and dxdiag shows WDDM 2.6. Using nvidia driver 430.86
NvidiaFreak650
For Nvidia GPU's, you need drive 435.27
For AMD GPU's, you need the latest drivers
435.27 Windows 10 x64 build 1903 18362.145
https://i.imgur.com/UettbbS.jpg
BuildeR2
I'm still on 1709 for networking reasons, but I'm curious if anybody knows what this means for the Samsung 2018 line of TV's with some Freesync kind of support.
OnnA
noted:
“This new OS support is only to augment these experiences and does not replace them. You should continue to use FreeSync / Adaptive-Sync normally.
This toggle doesn’t override any of the settings you’ve already configured in the FreeSync or Adaptive-Sync control panels.
This new toggle enables VRR support for DX11 full-screen games that did not support VRR natively, so these games can now benefit from your VRR hardware.”
In order to take advantage of this new setting, you’ll need Windows Version 1903 or later, a
FreeSync or Adaptive-Sync capable monitor and a GPU with WDDM 2.6 or above drivers that supports FreeSync/Adaptive-Sync and this new OS feature.
Must be Like this (supported by H/W)
[spoiler]
http://i64.tinypic.com/2ic5k3o.jpg[/spoiler]
No it's for all DX11 Games (only DX11.x ATM):
Microsoft adds Variable Refresh Rate (FreeSync) support to all DX11 games in Windows 10
Microsoft has announced that it has added a new toggle in Graphics Settings for variable refresh rate in the latest version of Windows 10, Windows 10 Version 1903.
This option will allow you to have variable refresh rates in all DX11 games in full-screen mode, regardless of whether a game was previously compatible with VRR or not.
As Microsoft NvidiaFreak650
You need to go to System app/Display then Graphics Setting, it should pop up.