Ghost Recon: Wildlands GamePlay Video

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That looks like ass!
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This version of the game is work in progress and does not represent the final quality of Ghost Recon Wildlands.
That means the final version will have graphics 75% worse than this video. Same goes for gameplay and everything else.
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starts to sound like sarcasm-mode is ON when someone, playing a ubi game, says the bugs will be fixed prior release...
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Who gave a go ahead for this> I can tell them right now, they wont make any money with this.
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Strike Number One: As player zooms-in with rifle, Lod Detail On Objects changes. Changes again as he zooms-out. Strike Number Two: AI is so 1994. It reminds me of Jagged Alliance AI. Strike Number Three: As they fly up in chopper, Ground detail is reduced to bushes and trees, and you can see repeating pattern. That's so 8-bit game with pre-made blocks feeling. Strike Number Four: Enemy AI does show its back to direction from which player comes on noisy dirtbike. They stopped like 50meters from them. Strike Number Five: Wildlife does not care about noise or even explosions. Those indestructible birds did not even change flight patterns as player blows barrels. Mega Strike: Its Ghost Recon without distance bullet drop. They had it in 2015, not anymore... (I remember playing Multiplayer in Delta-Force: BHD in 2003. And that was seriously only reason why we played it over AvP 2.) Positive One: Terrain Geometry itself is really good. Looks like interesting environment. To sum it up. I can watch video of Grand Canyon, and it would be better than playing this.
https://forums.guru3d.com/data/avatars/m/260/260048.jpg
Strike Number One: As player zooms-in with rifle, Lod Detail On Objects changes. Changes again as he zooms-out. Strike Number Two: AI is so 1994. It reminds me of Jagged Alliance AI. Strike Number Three: As they fly up in chopper, Ground detail is reduced to bushes and trees, and you can see repeating pattern. That's so 8-bit game with pre-made blocks feeling. Strike Number Four: Enemy AI does show its back to direction from which player comes on noisy dirtbike. They stopped like 50meters from them. Strike Number Five: Wildlife does not care about noise or even explosions. Those indestructible birds did not even change flight patterns as player blows barrels. Mega Strike: Its Ghost Recon without distance bullet drop. They had it in 2015, not anymore... (I remember playing Multiplayer in Delta-Force: BHD in 2003. And that was seriously only reason why we played it over AvP 2.) Positive One: Terrain Geometry itself is really good. Looks like interesting environment. To sum it up. I can watch video of Grand Canyon, and it would be better than playing this.
http://i.imgur.com/EqRJH.gif
https://forums.guru3d.com/data/avatars/m/114/114485.jpg
That means the final version will have graphics 75% worse than this video. Same goes for gameplay and everything else.
Only if it gets a 2nd downgrade, it has already had a massive downgrade compared to what they showed off in the past trailer- http://a.disquscdn.com/uploads/mediaembed/images/3819/6212/original.jpg Lol i swear Crysis 1 from 2007 looks better then that new E3 gameplay video! And this was the original hyped up BS from Ubifail last year, supposedly Pre-alpha Gameplay Footage- https://www.youtube.com/watch?v=WdJub3Kz2wI
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Awful gfx, if it's due to "work in progress" then don't demo ugliness like this, bad,awful, yet good to know (nevertheless I wouldn't pre-order anyway..). Let console gamers buy this ****.
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game looks meh after 0.01 when footage starts
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me i want bullet impact like ghost recon 2 , that was much more realistic
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Looks like some crapped on my screen! That draw distance is god awful!! Look how textures dissolve in as he ADS at the start!! 😛uke2: