Futuremark Demonstrates Raytracing Demo with DirectX 12
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nevcairiel
This does look pretty nice. Seems like a big step for visual fidelity.
RealNC
I still prefer 120FPS traditional rendering vs 30FPS ray tracing...
I doubt this will get anywhere in the short term. Maybe in 5 years or so.
tensai28
Cool but kinda would have liked to have seen it in something higher than 720p. Looks pretty blurry on my 4k screen.
Quicks
Ray tracing, was a big topic 5 years ago, guess it will take another 5 years before games and hardware can use it properly.
Silva
RealNC
Hilbert Hagedoorn
Administrator
Ah whoops, updating, the movie has been updated to 1080p.
JonasBeckman
nevcairiel
Ziggymac
I look forward to the Cyberpunk 2077 patch, released in 2025, that will add a realtime 30fps, ray trace option for your quad SLI 5080Ti's.
sammarbella
Amx85
Nobody talks about resource utilization and FPS lol, if uses more resources and gets less FPS doesĀ“nt work :/
grettings
Camaxide
This can be implemented in all sort of ways.. The Nvidia showcase used 3 Titans to run, and had AO, shadows and reflections all running raytraced. with this demo focusing on only reflections, and since the quality of those can be set from poor to ultra - it means that next generation decent gpu's can run some ray-tracing for certain reflections combined with regular rendering for shadows and ao etc. - You will certainly not do this for 144hz FPS multiplayer.. but this is really just the same as we had when Doom was released back in Half-Life 2 days and it introduced dynamic lighting and shadows - it cost a fortune of resources, and you could only have 2-3 dynamic lights on screen at the same time.. But over years it became the norm to have dynamic lights. Ray-tracing will go the same path, be only implemented in lower quality and for the most important parts at first, then taking over more and more and eventually all lighting and reflections and ao will be always high quality ray-tracing in all games.
-Tj-
Lilith
I thought it looks really interesting, even if it is a few years away from mainstream adoption. Sometimes you guys just come off as a bunch of salty, grumpy old men.
https://i.imgur.com/B0G692i.jpg
-Tj-
It is interesting, but not while its just some bs so they call it "advance" in visual technology.
I would be 1000x more impressed if they actually show it now on a single gpu, but not in such form, but rather packed nicely in something like Luminous tech demo -finalfantasy from 2-3years ago.
I found that far more advanced then anything shown so far with this "new thing" called raytracing.
FM57
@Lilith: fully agree.
If nobody shows how the future could look like, well, what do we do then on Guru3D in the first place ?
The videos are impressive, even if they are only reality to us 5 years from now.
And remember, we all live in the matrix.
H83
Kaarme
Vipu2
Nvidia said they used 4x NVlinked Volta V100:s to run that Star wars ray tracing in 1080p 24fps.
So yeah, no way this is getting in games until they find some cheaper solution or we wait until gpu:s have 10x or more power than currently.