Dying Light Patch 1.4.0 Released
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brutlern
Before the patch, the game would eat up all my 8 GBs available and it would stutter horribly when reaching beyond 7.5 GBs, and would crash if I didn't allow at least 12 GB of virtual memory. Now, I rarely see beyond 5 GB of usage. Took them a while though to fix that memory leak, or should I say memory black hole. Unfortunately I had already finished the game, so a little to late.
dsbig
SoloCreep
Reardan
Reddoguk
Game runs really smooth for me, outside sometimes can drop pretty low 25-40 fps but i have the view distance up pretty high.
Plus i have all the Nvidia settings all on and maxed out.
For some reason i can't get V-sync to work and the card runs away sometimes producing 500fps (indoors) or cut scenes.
I hate that grain effect, it's still there when i turn it off but it's a lot less noticeable.
I also hate the snow effect or ash or whatever it is, plus the huge flocks of crows causes huge frames drop when you look directly in that direction.
Still the game plays absolutely fine now after this patch and i'm actually enjoying it now even if it is a rip off from other games before it.
SoloCreep
The Phoenix
ahhh yes nice patch indeed game runs soooooooooo much better now
Bansaku
Crossfire still doesn't utilize more that 56% per card, but at least the game runs smooth with maxed out settings with V-sync, with the exception of the occasional slowdown/choppiness/pausing. Poorly optimized engine is an understatement.
If anyone with AMD cards is experiencing flickering with CFX enabled, turn off AMD Optimized Tessellation in CCC.
Scoica
really neat patch, gained like 10-15 fps and there's lower ram usage