Download Radeon Catalyst 15.11 Beta Driver

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Nice thank you! Lets see if they got rid of CCC with this. Nope still the same old CCC.
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any optimisation for Anno 2205\CoD BO3\Fallout 4?
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any optimisation for Anno 2205\CoD BO3\Fallout 4?
Guess you cant read. It clearly states BO3 performance enhancements in original post.
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Thanks.
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I was also hoping for Fallout 4 performance drivers, but the game has nVidia Gameworks implemented, so it might take a while.. Maybe with Crimson Edition drivers.
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Thanks. Gonna try them later on. We'll probably see another driver soon for Fallout 4 and ACS.
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Haha at the conversation above and that "didn't read lol" GIF... Anyway, reporting regarding BENCHMARKS: There is a definite API Overhead Improvement, I need more people to test, run API Overhead before installing the drivers, and after installing the drivers. 6% Increase in the Multi-Thread Draw Calls per Second... And a 1.8% Increase in Single-Thread scores. The last time I saw improvements of these margins, was a few months ago I believe under the custom drivers that we used to get through VBS ported to Windows 8.1 from Windows 10. Mind you it was a bigger gap, but 6% is a decent increase. Here are the comparison results: http://www.3dmark.com/compare/aot/83844/aot/83801 Need others to test for confirmation... It had absolutely no effect on Fire Strike scores though (all within 0.5% - which is margin of error). http://www.3dmark.com/compare/fs/6405033/fs/6402753
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Known Issues: [59475] Elite: Dangerous - poor performance may be experienced in SuperCruise mode
Come on! How much more months do they need to fix this?! 🙁
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Come on! How much more months do they need to fix this?! 🙁
Be glad they are aware 😀 Unfortunately I can't test the driver (waiting for replacement PSU), but what Blackfyre reports sounds nice. I have a feeling that I'm gonna like Radeons much more now that Raja Koduri is running the division.
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Come on! How much more months do they need to fix this?! 🙁
Yeah it's rediculous, being interdicted is such a pain in the arse because of this. Supercruise, fps goes down to 7fps, but everywhere else in the game, solid 60fps.
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Thanks! Now AOTS benchmark doesn't crash, like it did with 15.10 on my 290.
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Yeah it's rediculous, being interdicted is such a pain in the arse because of this. Supercruise, fps goes down to 7fps, but everywhere else in the game, solid 60fps.
7 fps?! This is unplayable...bummer. I have 50-55 in SC, around 40-45 while interdicted or in hangar...apart from that it's locked on 75. And it's on Ultra, 1080p + 2x ssaa. But why such low fps you have?..I thought 280x not that much better than 285. Hmm, or maybe this issue more heavily Tonga related... Try out 14.4 dll's from PrMinisterGR's DLLs Repository. I've heard it have better performance in Elite/ Supercruise.
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What Blackfyre reports sounds nice.
I'm still waiting for others to test and report back, sorry to hear about your PSU. But yeah I'm hoping others can replicate the overhead improvements and report back with comparison results.
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What happened with your PSU? You probably said somewhere, but I've missed it lol.
I'm still waiting for others to test and report back, sorry to hear about your PSU. But yeah I'm hoping others can replicate the overhead improvements and report back with comparison results.
It died after more than eight years of faithful service. It went quietly into the night, without taking anything else with it :P Tomorrow I'll have the 15.11 dll up. Play games with the driverband check how it "feels". I wonder how this one is feeding Fiji.
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I guess a working Crossfire profile for Arkham Knight is too much too ask 6 months after game release.
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I guess a working Crossfire profile for Arkham Knight is too much too ask 6 months after game release.
Ask rocksteady or Warner Bros. The devolpers disabled CrossFire and SLI for the game. AMD is not to blame here.
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Haha at the conversation above and that "didn't read lol" GIF... Anyway, reporting regarding BENCHMARKS: There is a definite API Overhead Improvement, I need more people to test, run API Overhead before installing the drivers, and after installing the drivers. 6% Increase in the Multi-Thread Draw Calls per Second... And a 1.8% Increase in Single-Thread scores. The last time I saw improvements of these margins, was a few months ago I believe under the custom drivers that we used to get through VBS ported to Windows 8.1 from Windows 10. Mind you it was a bigger gap, but 6% is a decent increase. Here are the comparison results: http://www.3dmark.com/compare/aot/83844/aot/83801 Need others to test for confirmation... It had absolutely no effect on Fire Strike scores though (all within 0.5% - which is margin of error). http://www.3dmark.com/compare/fs/6405033/fs/6402753
The sad thing is, MT is still slower than ST. It should be the other way around, if properly implemented.
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I guess a working Crossfire profile for Arkham Knight is too much too ask 6 months after game release.
Is this a troll post? Are you serious? Are we talking about the game that accepts refunds again, because its SECOND launch was a disaster?
The sad thing is, MT is still slower than ST. It should be the other way around, if properly implemented.
The only number that really matters is the ST. Nothing uses MT.
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I'm still waiting for others to test and report back, sorry to hear about your PSU. But yeah I'm hoping others can replicate the overhead improvements and report back with comparison results.
I did run the test a couple of times and each time i get slightly different results. Sometimes the amount of draw calls are higher with the 15.11 driver and sometimes they are lower. Really hard to tell if there are any improvements here.