Download: NVIDIA GeForce 496.76 WHQL drivers

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Windows 10/11 Issues - [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop when there is mouse movement. [3405920] - [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. If this issue occurs, toggle the Windows HDR setting. - Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967] - [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation. - [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758] - YouTube: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164] - [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop. - [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284] If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution. Note: You may encounter issues installing the NVIDIA Control Panel from the Windows Store. See “Issues Installing the NVIDIA Control Panel from the Windows Store” on page 19 for more information. Release 495 Driver for Windows, Version 496.76 RN-08399-496-76_v01 | 10 Open Issues in Version 496.76 WHQL - [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708] To work around, a. Disable HDR in case it's enabled from the Microsoft Control Panel, enable Image Scaling and apply the Image Scaling resolution on the desktop, and then reboot the system. b. If the previous instructions do not work, upgrade to the hotfix driver 496.84.
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Astyanax:

this isn't a hotfix
I do not know how to fix it, sorry 🙁 found, fixed 😉
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(YouTube): The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164] Still broken. (Just like this forum, can't copy and paste the issue without it triggering a youtube embed.)
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Astyanax:

this isn't a hotfix
Yeah, there will be a hotfix:
If the previous instructions do not work, upgrade to the hotfix driver 496.84
¯\_(ツ)_/¯
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Doesn't seem to show up on the official site yet.
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So, you have to enable Image Scaling(Former sharpening) in global settings, you can't enable/disable per application..
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Sadly, no fix for Doom Eternal.
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Memorian:

So, you have to enable Image Scaling(Former sharpening) in global settings, you can't enable/disable per application..
WAIT WUT!?!?!?! If that's true that's incredibly stupid. I use DSR with the default smoothness of 33% and image sharpening. I only do it for specific games.
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They mention.. - [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop. But it's not possible to apply Image Scaling per application.
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BlackScout:

(YouTube): The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164] Still broken. (Just like this forum, can't copy and paste the issue without it triggering a youtube embed.)
Indeed, and it's an annoying issue. But it's also what Nvidia said (it's listed in the section of known issues).
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Cronik:

WAIT WUT!?!?!?! If that's true that's incredibly stupid. I use DSR with the default smoothness of 33% and image sharpening. I only do it for specific games.
DSR has nothing to do with Image scaling.
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So far no interesting fix/addition for me to bother with.
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Memorian:

But it's not possible to apply Image Scaling per application.
Which is stupid and I can't use it with DSR.
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Downloading...:)
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Is the sharpen option gone for you too? It doesn't show up for me with at least German locale. I also really wonder why Nvidia doesn't use lanczos or bicubic scaling also for DSR. DSR scaling is still poor quality nearest neighbor + blur (apart from factor 4x, which is bilinear and fine, but all other factors are bad). Edit: The new upscaling seems to have less (non without sharpen?) ringing, that's nice.
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Memorian:

So, you have to enable Image Scaling(Former sharpening) in global settings, you can't enable/disable per application..
On Geforce experience you can set it per game, Atleast it says so in the release info
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Is the desktop flicker fixed ?
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If image scaling is switched on globally, it affects the Windows Apps, and Start Menu has odd artifacts (app icons are pixelated).
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So I can't use NIS with anything else other than native resolution? That sucks. I switched from DSR to custom resolution since image sharpening is now attached to the new feature. The higher output resolution, blurring, and sharpening combined looked so good.