Download: Nvidia GeForce 376.60 Hotfix driver
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Irenicus
-Tj-
GanjaStar
hurobot
seems it is no more, or i'm wrong?
edit: links won't work for me, but on nvidia the last driver is still 376.33
DiceAir
pstlouis
The driver reset randomly my clock setting of my GPU and my memory in MSI Afterburner. Roll back again to 376.33 no reset of my setting. DX12 in the division HBAO+ doesn't work properly have black shadow.
GroinShooter
https://vgy.me/d5y4bS.jpg
DX12
https://vgy.me/Yxw6K3.jpg
Seen some posts of people with pretty much the exact same system having variable fps with those two different APIs.
Just ran the benchmark with both APIs and for my rig DX12 doesn't seem to help at all, it runs just a tad bit slower and overall seems jerkier compared to DX11.
DX11
-Tj-
I did a test with uplay only back then.. and like i said steam boosts it too, but only if i disable steam overlay.
http://forums.guru3d.com/showpost.php?p=5371629&postcount=38
no jitter here by both.
anyway, this hbao bs needs to get fixed too, doesnt matter if its ok in dx11, why promote hbao then.
good day.
Stormyandcold
Win7U 64bit
Cod:BO3. Forgot to delete config.ini and on first run after install, the game was stuttery. After deleting, I went back to change settings and game-locked. Ctrl-alt-del, closed the game and restarted. Settings did save from before crash and seems to work "fine". More testing needed. My problem with certain guns causing stuttering still hasn't been fixed, though. As soon as I change gun to L4-siege the game will stutter and that stutter continues throughout that match. Rocket-launcher and PS-06 sniper rifle triggers the same bug.
Update: This stuttering bug doesn't show-up when watching match replays. The game is perfectly smooth, so, this bug only happens when actually playing matches which is really puzzling as the L4-siege animation doesn't look smooth like in replays, something weird going on.
Netherwind
DiceAir
-Tj-
Stormyandcold
https://www.youtube.com/watch?v=WCoENKL1D0s
but, that guy's stuttering is very extreme. Mine is similar, but, seems to be triggered by certain weapons and/or fight scenarios.
However, the same gfx settings look absolutely smooth when watching a replay. Beautifully smooth in-fact, it's doing my head-in.
Thanks for feedback.
My latest settings;
I am running 1920x1200, 120fov, 240fps, v-sync off, everything else on max except dynamic shadows off, subsurface scattering off, volumetric lighting none, ambient occlusion off, motion blur off. I was running everything maxed-out except motion blur off, still had stuttering bug. Tbh, it doesn't make any difference.
I am getting over 100fps here, averaging around 130-150 in-game.
I've also noticed that in MP, certain shooting/killing/killed scenarios will immediately trigger stuttering.
The closest thing to it I've found is this video;
GanjaStar
zimzoid
Thanks, BF1 looking much better with this driver:)
-Tj-
Flakman
Ok, these seem like keepers.
I had an issue in ESO, were water falls had that neon blue "kind of looked, like the thief treasure troves" though no treasure was present.
I also had micro pauses, that were obvious when I was running, that are now gone. Also, my fps has increased, I see 100 fps everywhere now. where it would drop to ~ 80 fps before.
I was using the 375.70 drivers before.
Windows 10, single monitor, 1080p.
Will keep these until something better come along.
Hwistler
Prophet
-Tj-
its not overlay fault. the only fault with overaly is it can take away ~5-7fps when active.
Let nv deal with it, i reported it and thats that. š¤