This further confirms my observations, r440_00 was clearly too bugged.
ps: 442.01 is r441_83-5
I'll just stick with 442.01 for now, don't need anything new atm.
garbage driver, stick to 442.01 beta, WTH NVIDIA with the last drivers, 442.19 stuttering and weird driver behaviour, and 442.37 huge performance drop, why fucking our GPU'S ?
garbage driver, stick to 442.01 beta, WTH NVIDIA with the last drivers, 442.19 stuttering and weird driver behaviour, and 442.37 huge performance drop, why procreating our GPU'S ?
I think that is an issue with your system and not the driver.
He'll never understand that. The number is different, therefor it must be vastly different. What the number actually means is irrelevant.
442.19 was based on the r440_00 branch, 442.37 is based on the r442_19 branch - what could that branch name possibly suggest? That its a modification based on top of 442.19, and thus just a minor tweak based ultimately on r440_00? Nooo, can't be possible, it must be its own thing, its a different branch!o_O
my guess is they are using something like git internally and a rebase merged fixes into the 440 tree and got you that branch number, while the hotfix driver is a standard forward based merge.
Dunno if its just me, but these drivers im noticing vastly different sharpness in far rendering in COD:MW... It seems the .01s were way sharper. I rarely ever revert back to previous drivers unless its a known thing, but tommorow i have to check it out..
Oh thank god for the RDR2 fix!! On my laptop it would always crash on RDR2 unless I used DX12! Will need to give Vulkan a try again if this fix truly fixed it.
https://forums.guru3d.com/threads/geforce-hotfix-driver-version-442-37.430745/dupe thread has been merged into this one