Cyberpunk 2077 Hotfix 1.05 would improve performance of certain Ryzen CPUs
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HybOj
yeah, 30 patches to go... than IF they add the cut out content, so the game is not a hollow corpse, I will consider getting the game.
I will not play it in current content state, which is a joke compared to 5 years old GTA
Neo Cyrus
I have no idea WTF CDPR are trying to pull here, and I'm not going to re-write everything I've written before but CDPR are 100% full of BS stating that it doesn't matter for higher thread count chips and they're insane leaving SMT disabled for those.
After further tests, yes SMT matters, a lot, even on my 3900X. 5-15% performance increases to average FPS, even in areas that seem 100% GPU bottlenecked with an RTX 3080 that hits 2.1GHz. More importantly than the average, it's preventing, or at least dulling, the severe lows. Just the giant increase in CPU usage should be a hint that something is going on even if your average FPS is the same. CPU usage doesn't skyrocket if nothing is being processed.
Same goes for the memory mod that totally does nothing because the files literally did nothing in the final build... except every test I've done, repeatedly back to back many times, show that it's not just reloading the game that changes performance, the file modifications, which totally do nothing to the game, make a difference.
Honestly CDPR just lost all respect I had left for them. I don't believe a fucking word they say anymore.
Evronius
Wtf? 8 cores and more behaving as intended. That's totaly BS. Toms Hardware even tested this and confirms that even 8 cores get improvments in performance! Cyberpunk 2077 CPU Scaling, What Processors Work Best? | Tom's Hardware
Valken
Fellow Gurus who have this game, can you please take some simple benchmarks at your own maxed or playable settings BEFORE and AFTER patch, like for like?
Just want to see if it made any performance increase as well as fixes.
I am more interested in improve minimum and average FPS than peak FPS.
Thanks!
Rich_Guy
Patch is out now, just updated. 🙂
Dragam1337
Fox2232
Some jokes are just that:
"Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX."
Like what? Freaking hell, it is 2020. If CPU has AVX, use it, if it does not, use alternative code path. Which in most cases can be optimized by compiler.
JAMVA
Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX
My sandy Bridge from 2011 supported AVX , Instead of actually fixing it , they just ripped the code out for everybody 🙄
Neo Cyrus
Stormyandcold
I'm enjoying this game tbh, but, the performance needs improving. It's as if occlusion culling isn't working properly and that's why performance isn't the best.
DannyD
rflair
Moderator
The game never had any AVX code, it was an oversight. Maybe its a compiler thing. There have been a few games where AVX was 'patched' out and the game ran exactly the same, with the benefit of some older CPUs with enough grunt able to play the games afterward.
asturur
theoneofgod
Calmmo
Memory file made 0 changes and had 0 impact. SMT also has no noticable impact on average framerate and sites that tested it show reduced lows with it on.
5900x and the 3900x (had the 3900x installed the first couple of days of CP) showed no perf. difference. Some people just like to yell into the social media ether and cry wolf.
Alessio1989
Evronius
kapu
I think they lied a bit on that 8 core part. Tomshardware claims fix is working . But check that 3300X and 5600X performance 😀 AMD 6 core matching intel 8 core.
https://scontent.fktw5-1.fna.fbcdn.net/v/t1.15752-9/131657567_216670309989267_3195463003867249411_n.png?_nc_cat=107&ccb=2&_nc_sid=ae9488&_nc_ohc=sTfn5ikqF5kAX-DNC5S&_nc_ht=scontent.fktw5-1.fna&oh=42cf742b1bb1feea53204de8792c65ea&oe=6005D9D7
kapu
I wonder if anyone can explain poor 9900k performance .... It completely sux vs almost any AMD offering.
Netherwind