CRYENGINE - Photogrammetry Fan Demo
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Robbo9999
Mmmm...tree roots!
SirDremor
Looks nice graphics-wise, but it is just... a plastic tree. Is it Lego?
Stairmand
Surely the problem is shadowing, in static images it's a great technique but in a game with moving objects the shadowing is hugely important.
Witcher29
Looks like somewhere in holland xD
FordLynx07
Looks good but still, I like Unreal Engine rendering better...
reix2x
I always use this Technic for the engine on the cars i model, of course with a low poly count (i use it because i'm very lazy). the result on this demo is simply amazing, i'm just thinking on the pain of create such a complex texture. What a beautiful job.
jrizz43
bigfutus