CD Projekt releases Hotfix 1.12 for Cyberpunk 2077 that addresses Vulnerability

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Why are they so slow with larger changes? They should be spewing out bug fixes every few days.
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Another hotfix lol. I'll reinstall next year when it might actually be a game worth playing.
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PhazDelta:

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We've all seen that, and it answers nothing. The pace they're moving at is a joke even by indie studio standards considering what low hanging fruit fixing a lot of the game is.
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Wow, have you guys even played the game? I had a small bug initially with the first chapter optic implant with the ripper-doc, quick google, and bam, way past it. This game is really cool, why all the hate for em?? Oh wait, would have to assume your way better coders, and could fix the game issues in less than 15min....
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screwtech02:

Wow, have you guys even played the game? I had a small bug initially with the first chapter optic implant with the ripper-doc, quick google, and bam, way past it. This game is really cool, why all the hate for em?? Oh wait, would have to assume your way better coders, and could fix the game issues in less than 15min....
Yeah I played the game and have experienced almost nothing but bug-bug mania from the fucking character creation screen. You supposedly (yeah right) have had a good experience? Good for you, the rest of us have experienced a clown fiesta's dumpster fire. And damn right I'd do better, put me in charge with even 1/10th CDPR's resources and I'll show you fanboys what's up. It's not a lack of skill that's making the patching process go slow as shit, it's a lack of proper management.
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Neo Cyrus:

We've all seen that, and it answers nothing. The pace they're moving at is a joke even by indie studio standards considering what low hanging fruit fixing a lot of the game is.
The code behind the game is very, very long. They probably don't know how to change stuff without breaking something else.
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screwtech02:

Oh wait, would have to assume your way better coders, and could fix the game issues in less than 15min....
You also think that lasers of a certain persuasion are being shot at us from space too? Lol dude you’re totally downplaying and outright lying about the situation
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screwtech02:

Wow, have you guys even played the game? I had a small bug initially with the first chapter optic implant with the ripper-doc, quick google, and bam, way past it. This game is really cool, why all the hate for em?? Oh wait, would have to assume your way better coders, and could fix the game issues in less than 15min....

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The game is crap and CD Projekt should be ashamed of themselves.
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And I am totally not surprised to find jbscotchman`s comments in this thread. 😎 PS And I wrote in first part of Cyberpunk2077 thread that we will see who is masochist (to not play new game for at least several months) after the game is launched...
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mbk1969:

And I am totally not surprised to find jbscotchman`s comments in this thread. 😎
lol you know me man, I got a big voice. I can talk about everything wrong with CyberPunk 2077 all day.
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mbk1969:

And I am totally not surprised to find jbscotchman`s comments in this thread. 😎 PS And I wrote in first part of Cyberpunk2077 thread that we will see who is masochist (to not play new game for at least several months) after the game is launched...
Look at my posts in that thread. My hype was huge based on everything CD Projekt released and talked about. Then when I played the game my excitement went down down down and way down At the end I asked myself: "Is that it?"
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The eff... thanks dev that after few months this game is not a security threat to out PCs!!! Very appreciated. Its still a torso of the promises they made, a zombie, but at least not so dangerous anymore... maybe.
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I feel it's gonna take at least a year before we begin to see this game live up to the expectations people had for it. After the awful launch reaction and criticism of missing features, I think the large planned DLCs will add at least some of those back in. I'm not expecting much from hotfix's or patches for a very long time.
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I honestly don't think they'll ever get around to making the game what it was originally meant to be. The entire game world feels flat and dead to me, largely because the NPCs are all braindead. Aside from their bizarre and erratic behaviour, at best they spew out 1 liners from a small list, and they're nearly all randomly generated and permanently disappear (that specific generated one) when you move a certain distance away and look away... or reload your save. How can a world feel alive when all the people in it are fake as shit and only exist while you're looking at them? Schrodinger's crappy braindead NPCs. The police teleporting and 1 shotting me / the complete lack of a proper wanted system is also pretty immersion breaking as well, to say the least.
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Well, graphically while the last-gen consoles have hit their limits; on PC it's a different matter. Increasing things like draw-distance, NPC density and a.i. are all do-able. However, I do feel like as we get closer to real-life with open-world games, they start sorely exhibiting game-centric limitations. To stop breaking the immersion, then, you'd literally have to make all of the game world not only fully accessible (no unopenable doors), but, also graphically glitch-free (Nearly impossible task). I'm going to be generous with Cyberpunk 2077, what's there that works is solid. But I do think it's going to be a 2yrs journey to get it even remotely close to the initial vision/reveals.
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I do not think they are going to work 2 years on it if this is the welcome they have. Who should improve a game for a venom-spitting customer base? People that are unhappy should have get a refund and get out of the topic.
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Using your faul logic asturur - when No Mans Sky was released - it was welcomed with "venom-spitting customer base" - and guess why it was? Cut content? Unfulfilled promises? Very bad bugs? Rings a bell? That game was a lie (One Mans Lie) same as Cyberprank, which was pitched as a next gen game, yet it doesnt even have a freaking driving AI (so cops cant chase you) and the cars cant even drive around a obstacle, same as citizens cant walk past obstacle, things we had for decades already. And OH SO MUCH MORE.... If the Hellogames devs used your approach, that game would have never reached the levels of quality and content it has now, and Hello Games would have never recovered their reputation. Stupid customer base and developers, right? Man some ppl around here....
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asturur:

I do not think they are going to work 2 years on it if this is the welcome they have. Who should improve a game for a venom-spitting customer base? People that are unhappy should have get a refund and get out of the topic.
That's what companies have to do when they fail to deliver the advertised product and don't want more potential lawsuits, You seem to be confused here and acting like CDPR are doing the gaming community a favour by releasing the game....
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Where or how was that hotfix applied? I was looking for some patch installer and expecting the little pre-game window to tell me to update, but it didn't... then when I launched full game it already said 1.12 on title screen. Is it some background automatic update?