BenQ offers 35in XR3501 Curved LCD Gaming Monitor

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CS 1.6: 4:3 > 16:9 > 21:9 Way too many games have FOV locked horizontally that means you will not see more into sides, but game will cut off top & bottom. Only games with vertical FOV locking are good for this, or games which support at least 120 degrees horizontal FOV.
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"racing games"? wtf... this is an FPS tournament winning monitor! anyone whos used a 21:9 will get it Also, FU*K YES!! Finally! ... the resolution doesnt bother me, 5120x2160 DSR/VSR will make it look like 1440p in games; and pixelated desktop is only easier to use. Just curious why there`s nothing said about f/a/gsync... it obviously must have one of those... benq cant be this out of touch.
You obviously have no clue about competitive online racing, let alone offline racing by any sim racer.
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I'm very curious about this monitor, I have 2 XL2411Z's which would look fantastic on either side of this beast! after going 144hz I don't think I would be happy with any lesser refresh rates / response times... the colour quality and viewing angles are an acceptable trade-off for the absolute best response times - of course this is just my opinion, please don't hate me for it 🙂
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Was sort of excited until I saw 2560x1080 and lack of Gsync/Freesync. Was looking for something to upgrade from my BL3200PT, but the crap pixel density of this offering is a letdown. My 21:9 29" Acer runs 2560x1080 and that is about the max size for that resolution. Bummer.
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CS 1.6: 4:3 > 16:9 > 21:9 Way too many games have FOV locked horizontally that means you will not see more into sides, but game will cut off top & bottom. Only games with vertical FOV locking are good for this, or games which support at least 120 degrees horizontal FOV.
You're talking about 15 years old game. Most even remotely modern games are hor+ (CS:S for example).
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CS 1.6: 4:3 > 16:9 > 21:9 Way too many games have FOV locked horizontally that means you will not see more into sides, but game will cut off top & bottom. Only games with vertical FOV locking are good for this, or games which support at least 120 degrees horizontal FOV.
AFAIK previous BenQ monitors have had the 4:3/1.3:1 ratio as a switch in the options, so this isn't an issue.
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Looks sexy!
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Where are the bloody 3D monitors, every monitor doesn't have 3D.
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^ Agreed. 3D was a failure and expensive for nothing. Even 3D movies are dead...
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mo betta This monitor will be bettered by the acer Z35 when it arrives. Same price with gsync, 144hz, AMVA3, 4ms, flicker free, 2560x1080.
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i have 3 21:9's 29" and Ive never looked back. I almost dont even need an Occulus next year..esp once i go 34" 🙂 we'll see...:) although Id never buy anything BenQ...just dont trust their quality.
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^ Agreed. 3D was a failure and expensive for nothing. Even 3D movies are dead...
That and anything under 60 fps seemned to cause rage inducing headaches for us migraine sufferers.
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^ I agree, I'm definitely over the 3d thing. It may come back at some point, but so long as you have to wear glasses I think 3d is every bit as annoying as it is immersive (at least at the beginning) I know when I go see movies in 3d I'm almost like "Ugh.. okay I guess" - usually when the normal screenings are not available at the time I want to see them. As for this monitor, it looks pretty good, BENQ has been stepping up their game for the past few years and their higher end displays appear to be really good (Have purchased several 27" 1440p $500+ monitors for my office) and they're very good. For myself though, I'm still grabbing the x34. Its just too good to pass up 🙂
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35-inch screen and 2560x1080
No thanks. I'll take a 34" 3440x1440 screen instead. The X34 is a solid choice in that regard.
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This may not be the ideal place to ask, but does anyone have experience with a 32" or bigger curved monitor as well as a "traditional" eyefinity setup (mine is 3 23" LCDs @5760x1080) and can compare the experience? I wouldn't change my setup for anything less then 4k and I am not impressed with a 30+" flat screen, so I was wondering how these curved screens feel immersion wise?
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I was all for 34" ultra-wides until I saw one in a showroom. On paper they sound much bigger than they look. But if you're already familiar with a 27" 1440p, its basically just a wider version of that.. not as impressive as I would have thought in terms of size. I no longer see it as viable upgrade path to my 27" 1440p. Would rather go 32-40" 4k as far as future upgrades go.
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I was all for 34" ultra-wides until I saw one in a showroom. On paper they sound much bigger than they look. But if you're already familiar with a 27" 1440p, its basically just a wider version of that.. not as impressive as I would have thought in terms of size. I no longer see it as viable upgrade path to my 27" 1440p. Would rather go 32-40" 4k as far as future upgrades go.
I've had the opposite experience to you, I found there to be a vast difference between a 27" 1440p and a 34" ultra-wide. More so the curved screens, most people I've spoken to about them seem to be of a similar opinion. I know someone that dropped a triple screen set up for one, and felt it to be an improvement, I'm pretty sure there's a member on this forum that has in fact.
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I was all for 34" ultra-wides until I saw one in a showroom. On paper they sound much bigger than they look. But if you're already familiar with a 27" 1440p, its basically just a wider version of that.. not as impressive as I would have thought in terms of size. I no longer see it as viable upgrade path to my 27" 1440p. Would rather go 32-40" 4k as far as future upgrades go.
This is definitely true when talking about the overall "feel" of upgrading to a larger monitor. That said, you can't discount the added benefit of immersion, even if its more subtle.. its still there. Plus, with new screens coming out now that feature freesync/gsync with higher refresh rates on IPS panels (not this Benq monitor, but others) there are definitely reasons to upgrade from a standard 27 1440 display.
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Has anyone heard anything about a G-sync version of this monitor?
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the xr3501curved lcd gaming monitor is expected to retail in the second quarter of 2015
2016?