BenQ Launches True 4K HDR-PRO Home Cinema DLP Projector w/ DCI-P3

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How many Lumens can it produce and how much will it cost?
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Makes me wonder: Most projectors are basically just a very tiny LCD, a set of lenses, and a very bright lamp. Considering there we have 4K projectors, that means there is a very tiny 4K LCD inside. Why aren't these LCDs being used in VR headsets? Sure, OLED is a much better display technology for VR, but I think some people would prefer a high resolution over better contrast ratios.
Badelhas:

How many Lumens can it produce and how much will it cost?
Yeah, both of those and the pixel count are typically the most important numbers to have.
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I'm trying to find the source. It looks like even on BenQ website the product page has been removed?
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schmidtbag:

Makes me wonder: Most projectors are basically just a very tiny LCD, a set of lenses, and a very bright lamp. Considering there we have 4K projectors, that means there is a very tiny 4K LCD inside. Why aren't these LCDs being used in VR headsets? Sure, OLED is a much better display technology for VR, but I think some people would prefer a high resolution over better contrast ratios.
The VR headset answer is that to move 4K pixels in a 3D setting takes a huge amount of GPU performance. VR headsets have two screens, so multiply that amount of work times two. They also refresh their screens at 90fps, so multiply that by 1.5x when compared to games that can reach 60fps. You can increase the resolution but your render quality would have to suffer significantly if you want to achieve the frame rates. Unlike monitors where you can sacrifice frame rates and live somewhat happily with 30-45fps, doing that in VR will result in adverse effects that will disrupt the "reality" part of virtual reality and/or cause motion sickness. While I agree and can't wait until we can have such pixel dense screens that we can't see the pixels (or screen door effect), we're still quite a ways away from the performance needed to achieve that. It may be doable with the latest hardware, but they can't design headsets that have a maximum market penetration of 5% of the computing population.
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BENQ'S Cineprime series is "second tier" of their projectors. So best guess in pricing would be $1600-$2000 u.s.
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Jose Quinones:

The VR headset answer is that to move 4K pixels in a 3D setting takes a huge amount of GPU performance. VR headsets have two screens, so multiply that amount of work times two. They also refresh their screens at 90fps, so multiply that by 1.5x when compared to games that can reach 60fps. You can increase the resolution but your render quality would have to suffer significantly if you want to achieve the frame rates. Unlike monitors where you can sacrifice frame rates and live somewhat happily with 30-45fps, doing that in VR will result in adverse effects that will disrupt the "reality" part of virtual reality and/or cause motion sickness. While I agree and can't wait until we can have such pixel dense screens that we can't see the pixels (or screen door effect), we're still quite a ways away from the performance needed to achieve that. It may be doable with the latest hardware, but they can't design headsets that have a maximum market penetration of 5% of the computing population.
I totally agree, and understand all of the consequences of the poor performance 4K displays will yield. But, most VR headsets don't even add up to 8.5MP (the approximate pixel count of 4K) with both of their displays combined. Even though it's practically impossible to play most VR games with native 8.5MP (let alone 17MP) resolutions with non-nauseating frame rates, having the option would still be welcome, for the following reasons: 1. Some things (particularly pre-recorded VR videos) should work just fine at such a resolution. 2. Even if you downscale the resolution, the image may look pixelated or blurry, but it will dramatically minimize or maybe even eliminate the screen door effect. 3. You could at the very least render a game at a lower resolution and up-sample it at the native resolution. If the lens distortion is done after the up-sampling, that could make for a much cleaner look than option #2, while not being so heavily taxing on your hardware. 4. At some point, GPUs will be powerful enough to handle such a headset. Since the quality isn't going to be obsoleted any time soon, it doesn't hurt to own something early (other than maybe your wallet).
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No price anywhere which usually means a kidney will be required as a down payment, but i will stick with my 1080p for the present time, i got that 4 years ago on a sale for 330 quid with two pairs of 3d active glasses and a couple of 3d movies, so i want close to the same when i upgrade to 4k. Lol
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XP-200:

No price anywhere which usually means a kidney will be required as a down payment, but i will stick with my 1080p for the present time, i got that 4 years ago on a sale for 330 quid with two pairs of 3d active glasses and a couple of 3d movies, so i want close to the same when i upgrade to 4k. Lol
Well y'know, one of the nice benefits of projectors is they're 100% bezel-less. That means you could just buy another 3x of the same projector you have now and still get a [mostly] seamless 4k experience. Depending on your setup, this could also allow for a curved display while minimizing distortion. Of course, that still won't be a cheap option, but it's likely cheaper than a single 4K projector. Haha meanwhile, assuming you have an infrared remote, all 4 projectors should respond simultaneously and identically, making them easy to control.
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No thanks. This is one for the muppets who want a man-cave to look cool for the Jones', but do not care about quality. At all.
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schmidtbag:

Well y'know, one of the nice benefits of projectors is they're 100% bezel-less. That means you could just buy another 3x of the same projector you have now and still get a [mostly] seamless 4k experience. Depending on your setup, this could also allow for a curved display while minimizing distortion. Of course, that still won't be a cheap option, but it's likely cheaper than a single 4K projector. Haha meanwhile, assuming you have an infrared remote, all 4 projectors should respond simultaneously and identically, making them easy to control.
Good idea, and the noise from 4 projectors running won't be a issue because i own a PS4 Pro. Lol
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XP-200:

Good idea, and the noise from 4 projectors running won't be a issue because i own a PS4 Pro. Lol
CUH-7116B here - whisper quiet, plus, I dropped an MX-500 in it, so mega-fast load times
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trust me it will be a great projector 🙂 just go check it out at a home cinema store