3DMark DirectX Raytracing Feature Test Benchmarks
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tsunami231
TheSissyOfFremont
No doubt it's being used as a marketing tool - as pretty much any graphics technology would be.
But it seems pretty clear that going forward we are moving towards full ray tracing... whether we get there in 10 years or 20... that's where we're going.
pharma
tsunami231
I been hearing bout RT for years BEFORE 2xxx "introduced" I been hearing about OLED more then 2 decades and it still something not widely available due to price. I like the IDEA of RT but anything but ready 😱
kapu
Its funny how nvidia claimed 2x more ray tracing performance , second generation etc... YET there is ZERO PERCENT improvement .
Denial
1.7x faster but RT workloads aren't entirely ran on RT cores, they touch various other parts of the chip which might not necessarily be 1.7x faster.
Further they showed this slide:
https://hexus.net/media/uploaded/2020/9/1c6c4b25-1d6c-480f-beb8-8d41fc3ce581.jpg
Which clearly shows a number of instances where it's not 2x.
I fundamentally disagree with this and thus the rest of your post isn't really relevant unless you can convince me otherwise.
There's tons of examples of feature sets used in limited cases in order to improve graphics. For example SVOGI used for GI in various games can also be used to do reflections, shadows, etc but mostly isn't. No one sits there and says "well game isn't fully using SVOGI so it's not really SVOGI".
You cast a single ray, you're using raytracing. You cast a few thousand rays and now you can build a reflection model that's more accurate than any previous nonRT implementation. The question becomes do you have the hardware to do that in a performant way? The answer is now yes.
To be clear they didn't claim that. They claimed RT cores were Odellot
Result with my Asus TUF 3090..
https://i.imgur.com/MErLnjAl.jpg
Lily GFX
Is not Nvidia Hopper and AMD RDNA3 rumored to be first generation GPUs to use
MCM design kinda similar to current AMD CPUs?
Kinda makes sense if they do, so they can make more smaller chips faster and
cheaper with less failed ones like AMD is currently is doing with Ryzen, Threadripper
and Epyc.
If so it is going to be interesting to see how performance and RT stuff scale hopefully
without the penalties and the need for multiGPU profiles that multiGPU systems
currently have.
Maybe something like
RTX 4060Ti / RX 7700 (2 core)
RTX 4070 / RX 7800 (4 core)
RTX 4080 / RX 7800XT (6 core)
RTX 4090 / RX 7900XT (8 core)
with something similar to AMDs Infinity Fabric connecting the cores. 🙂
pharma
Lily GFX
jura11
Got what I expected hahaha, 34.14FPS on my RTX 2080Ti Strix:D,probably will be able do 35FPS but that's it
Denoise is nice but you literally loosing lots of details like normal maps or bump maps etc, I prefer not to use it in pro works
Hope this helps
Thanks, Jura
ZXRaziel
:) , The processor …..yes I cannot wait , only few days to go .
Ojref
Like others said, this test is the blandest, most unimaginative thing I've ever seen 3DMark release. UL is probably to blame.
DannyD
Those 3090 scores are damn impressive, anything RT related the 30 series shine.
Fox2232
Caesar
[youtube=2gdzbI19SwY]
btw, i cant understand how they are standardized.....these benchmark.....system....o_O
NightWind
This is quite nice.
AlmondMan
OnnA
CPU: 5900XT 5GHz w/4000MHz DDR4 CL14 :P (We are ready for Next-Gen)
cpy2
I want to see that 6900XT in that benchmark SO BADLY!