Microsoft buys Havok from Intel
Microsoft has acquired Havok, the leading provider of 3D physics, from Intel. Havok, the company known for its physics in video games, has been acquired by Microsoft. Microsoft explained that this is part of "building the most complete cloud service."
Havok will not be limited to Microsoft exclusively. “We will continue to license Havok’s technology to the broad AAA games industry,". "This also means that we will continue to license Havok’s technology to run across various game consoles including Sony and Nintendo.”
Microsoft:
As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure.
Havok is an amazing technology supplier in the games industry and the leading real-time physics creator. We saw an opportunity to acquire Havok to deliver great experiences for our fans. Throughout the company’s history, they’ve partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls.
Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3.”
Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.
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can't wait for this in Diablo 3 DX12 update

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Haha good one.

The question is what semiconductor(cpu+gpu) maker will buy Microsoft?

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Why would that need a performance boost? =p
Most of the performance issues are network related.
Edit: Nm. That went straight over my head!
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Intel doesn't need it anyway. The whole reason they bought it in the first place was to compete in the GPGPU business when they were working on Larrabee.
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My favourite physics engine, all hope lost!