Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review
Hyte Y60 chassis review
Ghost Recon: Wildlands GamePlay Video
Ubisoft showcased Tom Clancy’s Ghost Recon: Wildlands at this year's E3, and below you can find a video showcasing the game running.
This version of the game is work in progress and does not represent the final quality of Ghost Recon Wildlands.
« Sharkoon SharkZone GK15 Gaming Kit · Ghost Recon: Wildlands GamePlay Video
· Dell To release IPS based P2417H and P2717H monitors »
Ghost Recon Wildlands Authenticity Trailer - 09/18/2015 05:22 PM
In this new Ghost Recon Intel video, we reveal more information on one of our key goal with Ghost Recon Wildlands: creating an authentic game experience. ...
Tom Clancy Ghost Recon Wildlands Trailer and Screenshots - 06/16/2015 06:36 AM
Ubisoft unleashed the Ghost Recon franchise, Ghost Recon: Wildlands trailer. Tom Clancy’s Ghost Recon Wildlands is developed by Ubisoft Paris, the studio that co-developed Ghost Recon: Futu...
Ghost Recon: Future Soldier - Elite Mode Trailer - 05/23/2012 10:14 AM
Ubisoft Paris would like to invite you to die early and often, using the Elite difficulty setting in Ghost Recon: Future Soldier. ...
Ghost Recon: Future Soldier - Launch Trailer - 05/16/2012 10:42 AM
Ghost Recon: Future Soldier is set for release on May 22, 2012. ...
Ghost Recon: Future Soldier - Bodarks Trailer - 05/07/2012 10:43 AM
The Bodark is a dangerous group of elite and fearless soldiers. Equipped with state of the art weaponry, they are a high threat even for highly trained Ghosts. ...
cryohellinc
Senior Member
Posts: 3496
Joined: 2014-10-20
Senior Member
Posts: 3496
Joined: 2014-10-20
#5293005 Posted on: 06/21/2016 09:23 AM
That means the final version will have graphics 75% worse than this video. Same goes for gameplay and everything else.
This version of the game is work in progress and does not represent the final quality of Ghost Recon Wildlands.
That means the final version will have graphics 75% worse than this video. Same goes for gameplay and everything else.
fry178
Senior Member
Posts: 1845
Joined: 2012-04-30
Senior Member
Posts: 1845
Joined: 2012-04-30
#5293010 Posted on: 06/21/2016 10:07 AM
starts to sound like sarcasm-mode is ON when someone, playing a ubi game, says the bugs will be fixed prior release...
starts to sound like sarcasm-mode is ON when someone, playing a ubi game, says the bugs will be fixed prior release...
Noisiv
Senior Member
Posts: 8186
Joined: 2010-11-16
Senior Member
Posts: 8186
Joined: 2010-11-16
#5293012 Posted on: 06/21/2016 10:19 AM
Who gave a go ahead for this> I can tell them right now, they wont make any money with this.
Who gave a go ahead for this> I can tell them right now, they wont make any money with this.
Fox2232
Senior Member
Posts: 11809
Joined: 2012-07-20
Senior Member
Posts: 11809
Joined: 2012-07-20
#5293028 Posted on: 06/21/2016 11:26 AM
Strike Number One: As player zooms-in with rifle, Lod Detail On Objects changes. Changes again as he zooms-out.
Strike Number Two: AI is so 1994. It reminds me of Jagged Alliance AI.
Strike Number Three: As they fly up in chopper, Ground detail is reduced to bushes and trees, and you can see repeating pattern. That's so 8-bit game with pre-made blocks feeling.
Strike Number Four: Enemy AI does show its back to direction from which player comes on noisy dirtbike. They stopped like 50meters from them.
Strike Number Five: Wildlife does not care about noise or even explosions. Those indestructible birds did not even change flight patterns as player blows barrels.
Mega Strike: Its Ghost Recon without distance bullet drop. They had it in 2015, not anymore...
(I remember playing Multiplayer in Delta-Force: BHD in 2003. And that was seriously only reason why we played it over AvP 2.)
Positive One: Terrain Geometry itself is really good. Looks like interesting environment.
To sum it up. I can watch video of Grand Canyon, and it would be better than playing this.
Strike Number One: As player zooms-in with rifle, Lod Detail On Objects changes. Changes again as he zooms-out.
Strike Number Two: AI is so 1994. It reminds me of Jagged Alliance AI.
Strike Number Three: As they fly up in chopper, Ground detail is reduced to bushes and trees, and you can see repeating pattern. That's so 8-bit game with pre-made blocks feeling.
Strike Number Four: Enemy AI does show its back to direction from which player comes on noisy dirtbike. They stopped like 50meters from them.
Strike Number Five: Wildlife does not care about noise or even explosions. Those indestructible birds did not even change flight patterns as player blows barrels.
Mega Strike: Its Ghost Recon without distance bullet drop. They had it in 2015, not anymore...
(I remember playing Multiplayer in Delta-Force: BHD in 2003. And that was seriously only reason why we played it over AvP 2.)
Positive One: Terrain Geometry itself is really good. Looks like interesting environment.
To sum it up. I can watch video of Grand Canyon, and it would be better than playing this.
Click here to post a comment for this news story on the message forum.
Senior Member
Posts: 989
Joined: 2012-08-05
That looks like ass!