Demo: Unreal Engine receives real-time ray tracing support staring March 26

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Epic will add real-time ray tracing to its Unreal Engine 4.22 starting March 26, the company announced at the Game Developer Conference. Starting March 26 the support for DXR DirectX12 will be complete opening up a new set of tools to the six million developers using the engine. Together with the announcement, the company unveiled a new demo made with Unreal Engine 4.22, called Troll, have a peek below. 




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