Battlefield 5: Graphics Options of the Open Beta + Quickie 4K video
If you have pre-ordered or are an EA Access, Origin Access and Origin Access Premium subscriber, you can now play the open Beta of Battlefield V. We've just fooled around with it for a little while, these are your graphics settings.
First off, I might be able to perform a graphics perf review, as the game does run well on existing drivers. That said, the beta is an open multi-player only and the difficulty here is that you will spawn at random location and on either side. The random swaps place you at a different location making it very difficult to objectively measure performance. I'll give that a few more tries though, we'll see if it can be done.
Battlefield V Open beta - Rotterdam - 4k Ultra - TAA - HBAO - GTX 1080 Ti
Good news though, the beta is showing many PC graphics options like the quality of textures, texture filtering, lighting, effects, post-processing, mesh, terrain and anti-aliasing (TAA) are listed. Ambient occlusion can also be set HBAO. Gamers also have the ability to change the resolution, limit the frame rate, adjust the field-of-view, adjust effects such as vignettes or motion blur, or resolution scale. You can choose DX12, missing, however, are GeForce RTX related options, which makes sense as DirectX RT needs to be released by Microsoft first. Below a couple of screenshots showing the graphics settings.
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Senior Member
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Seems like basically the same graphics options as BF1, from what I can remember. I'm expecting it to run as well as BF1 in terms of like for like settings vs fps, but perhaps just a little bit slower as perhaps they've improved graphics a little over BF1 (not talking ray tracing here).
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Is DX12 still bad compared to DX11?
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A little OC will get the performance over 60 fps for the 1080ti. Not bad. I guess I'll skip Turing for now.

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It runs alot slower than bf1... in bf1 i get 60+ fps with single gpu, here i get 40.
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It runs pretty smooth, better than alpha build.