Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Before a new title launch, our driver team is working until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1. We have a discussion thread open on this driver here in our Nvidia driver discussion forums.
Version 551.52 WHQL brings significant enhancements and support to the NVIDIA gaming ecosystem. The latest driver update is designed to optimize gaming performance for new titles that incorporate DLSS technology, with a particular focus on Skull and Bones, which utilizes DLSS Super Resolution for improved graphics quality. The update addresses several key issues to ensure smoother gameplay.
In version 551.52 WHQL, notable fixes have been implemented:
- Resolved intermittent micro-stuttering issues that occurred in some games when vertical sync was enabled, identified by the code 4445940.
- Corrected stuttering problems in Red Dead Redemption 2 observed on specific Advanced Optimus notebooks, tagged with the code 4425987.
- Improved stability in Immortals of Aveum after prolonged gaming sessions, as per issue 4415277.
Additionally, the update has addressed a general bug where potential stuttering was noticed during web browser scrolling on certain hardware configurations, marked by the code 4362307.
Game Ready
- Skull and Bones
Fixed General Bugs
- Potential stutter may be observed when scrolling in web browsers on certain system configurations [4362307]
Known Issues
- [Netflix] Display issues for videos when using Edge browser. Recommend using Windows Netflix application as workaround. [4388454]
- GeForce GTX 10/RTX 20 series: PC may randomly freeze when Windows Hardware-Accelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]
- NVIDIA Freestyle filter settings are not saved after quitting game [4472656]