DX12: Rise Of The Tomb Raider (2016)
DX12: Rise Of The Tomb Raider (2016)
The game begins with a small camp at Siberia, where Lara is gazing at the huge mountains that await them. Jonah tells her that the others won't be accompanying them anymore except him. The climb soon becomes challenging, with Lara nearly falling down to her death. As Lara reaches the top, she sees the ruins of Kitezh from afar, but the storm strikes the mountain and separates the two.
This particular test has the following enabled:
- DX12
- Very high Quality mode
- FXAA/HBAO+ enabled
- 16x AF enabled
- Pure Hair Normal (on)
- Tessellation On
Our scores are average frame rates so you need to keep a margin in mind for lower FPS at all times. As such, we say 40 FPS in your preferred monitor resolution for this game should be your minimum, while 60 FPS (frames per second) can be considered optimal.
Now initially I did not want to include 1080P results as I figured the card would run into CPU limitation bad and fast. However this is not the case. Surely at 1080P the perf will be relatively worse compared to ultra HD where the card can really flex its muscle but hey, not bad... not bad at all. Remember though, a card like this you purchase for Ultra HD or surroundview gaming, and not 1920x1080.