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Guru3D.com » Review » GeForce GTX 560 Ti SLI review » Page 3

GeForce GTX 560 Ti SLI review - Test Environment & equipment

by Hilbert Hagedoorn on: 01/24/2011 03:00 PM [ ] 0 comment(s)

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Test Environment & Equipment

Here is where we begin the benchmark portion of this article, but first let me show you our test system plus the software we used.

Mainboard

eVGA X58 Classified

Processor

Core i7 965 @ 3750 MHz (25x150 @ 1.35v)

Graphics Cards

Gigabyte GeForce GTX 560 Ti (x2) @ 822 MHz core / 4000 MHz gDDR5

Diverse

Memory

DDR3 6144 MB (3x 2048 MB) @ 1600 MHz CAS7 1T

Power Supply Unit

1200 Watt

Monitor

Dell 3007WFP - up to 2560x1600

OS related software

Windows 7 RTM 64-bit
DirectX 9/10 End User Runtime
NVIDIA GeForce 266.56 Beta
ATI Catalyst 10.12 WHQL + latest ATI CrossFireX Application Profiles patch

Software benchmark suite

  • Battlefield: Bad Company 2
  • Metro 2033
  • Call of Duty Modern Warfare 2
  • Colin McRae DiRT2
  • Far Cry 2
  • Crysis WARHEAD
  • Anno 1404
  • 3DMark Vantage
  • 3Dmark 11

A word about 'FPS'

What are we looking for in gaming performance wise? First off, obviously Guru3D tends to think that all games should be played at the best image quality (IQ) possible. There's a dilemma though, IQ often interferes with the performance of a graphics card. We measure this in FPS, the number of frames a graphics card can render per second, the higher it is, the more fluently your game will display itself.

A game's frames per second (FPS) is a measured average of a series of tests. That test is often a time demo, a recorded part of the game which is a 1:1 representation of the actual game and its gameplay experience. After forcing the same image quality settings; this time-demo is then used for all graphics cards so that the actual measuring is as objective as can be.

Frames per second

Gameplay

<30 FPS

very limited gameplay

30-40 FPS

average yet very playable

40-60 FPS

good gameplay

>60 FPS

best possible gameplay

  • So if a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
  • With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain graphically intensive parts. Overall a very enjoyable experience. Match the best possible resolution to this result and you'll have the best possible rendering quality versus resolution, hey you want both of them to be as high as possible.
  • When a graphics card is doing 60 FPS on average or higher then you can rest assured that the game will likely play extremely smoothly at every point in the game, turn on every possible in-game IQ setting.
  • Over 100 FPS? You have either a MONSTER graphics card or a very old game.




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