Game performance TAA + Raytracing
Game performance TAA + Raytracing ON; DLSS/FSR OFF
Framerates vary in different scenes. This is also the reason what on one website the results are lower/higher. Benchmarks are an indication of the scene we play in. Here's what we did, basically you shift that quality preset to level to the max.
Note: Typically, we show rasterized performance without Raytracing here, however, the trend is Raytracing, so we'll follow that. A secondary reason we could not test 30+ cards was the EA DRM; each swap of two graphics cards blocks us from using the game for at least 24 hours. So in the end we restricted our test set of graphic cards (Raytracing compatible only).
I also want to note that below you see TAA+ Raytracing enabled. So DLSS and FSR are OFF. Especially in the higher resolutions, performance is so dramatic.