Performance -- Monitor resolution 2560x1600
Monitor resolution 2560x1600
Time to show you some performance results. We start at the top of our test resolution, 2560x1600 which is GPU limited and then move onwards up-to 1280x1024 which is more CPU limited.
First off the results without any anti-aliasing
Image Quality setting:
- 0x Anti-Aliasing
- 16x Anisotropic Filtering
- All settings maxed out
Image Quality setting:
- 4x Anti-Aliasing
- 16x Anisotropic Filtering
- All settings maxed out
The monitor resolution 2560x1600 is always the best resolution to check out RAW GPU performance of high end graphics cards. Though we'll show a handful of multi-GPU results neither ATI or NVIDIA has proper support for this new title in the current WHQL drivers.
We simply renamed the game executable towards CoDWaW.exe (Call of Duty - World at War) after which multi-GPU gaming kicked in, though not optimal for ATI.
At this uber resolutions with 4xAA enabled above a GeForce GTS 250 or Radeon HD 5750 will allow you to play the game pretty well at this resolution. But the reality is .. how many of you actually have a 30" Monitor, right?
BTW look at the GeForce GTX 295 go there -- dang (!) It'll do that throughout the entire benchmark session.
Update - there's a performance anomoly with the GTX 285 SLI. Until further notice please disregard it. We'll look into this again later this week.