Cyberpunk 2077 gameplay trailer released -Featuring DLSS 2.0 & Ray Tracing (incl Screenshots)

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CD Projekt RED has just released a brand new gameplay trailer for Cyberpunk 2077. This trailer focuses on and showcases the game's world, characters, story, and action. Cyberpunk 2077 releases on November 19th.



 And NVIDIA announced the game would feature DLSS 2.0 as well as being DXR ready. 

This captures sky radiance as well as emissive lighting from various surfaces, which is difficult to achieve with traditional rendering techniques. When enabled, billboards and other illuminated surfaces and objects will brighten their surroundings with naturally colored lighting, and the sun and moon will realistically illuminate Night City.

In Cyberpunk 2077, ray-traced reflections are used on all surfaces and can trace ranges for up to several kilometers, enabling realistic reflections across vast view distances. They are present on both opaque and transparent objects and surfaces to simulate the way light reflects from glossy and metal surfaces by tracing a single bounce of reflection rays against the scene.

Unlike screen space techniques that only reflect what's on screen, ray-traced reflections incorporate the entire scene around the character and can accurately represent objects outside the camera view or facing away from the camera. In addition, ray-traced reflections have vastly improved fidelity, and don't suffer from other immersion-harming image quality artifacts and issues seen when using screen space techniques.

Ray tracing enables developers to bring pixel-perfect shadows to games, free from the compromises and limitations of shadow maps. In Cyberpunk 2077, directional shadows from sun and moon light are added to the game, based on the strength of light, scattering of light through clouds, and other factors.

 


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