Youtube supporting 60fps uploads starting today

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Finally some innovation from YouTube, nice to hear support for 60fps...
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Sweeet 🙂 I was waiting for this for a while. Next possible feature could be integration with Shadowplay - automatic uploads over night for example, nothing more for a start 🙂
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It's good that they added 60FPS support, but I really dislike the fact it's Chrome-only. I hope there will be a way to get around this limitation. Otherwise after some time we'll see more and more services that work only with Google Chrome, only with Google+ login and only with Google Search, capable of storing data only on Google Drive, prompting you to change your phone to Google Android if you use anything else (as they do it with Chrome now), and in general forcing you to use exclusively Google products if you get caught by their ecosystem.
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Will this finally push Ubisoft to make 60FPS a standard feature in all future video games!? It's a joke.
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Will this finally push Ubisoft to make 60FPS a standard feature in all future video games!? It's a joke.
Yeah I get your point. The deal is that if you *know* what hardware your game will be working with, what are its limitations and what your game will be going to look like, it's easier to program against given frame rate. You can set your game logic to tick at given rate, and set redraws at this rate. There is one particular case where developers decided to use this practice and I think it was the best possible decision - Street Fighter (and other games like that). The game runs at 60 frames - both logic and graphics, you know how each frame may look like as you have limited options, and they have precisely calculated the hit boxes and all interactions against it. It means there will be no surprises when players play it at tournament. For shooters etc? I think it's just laziness (aka cost prioritization).
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Now give me movies in 60fps period. Or even the 48. Way better then the damn 24 crapfest \o/
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wow. in 2014 we get 60fps on youtube... i i i got nothing to say 😀
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Now give me movies in 60fps period. Or even the 48. Way better then the damn 24 crapfest \o/
Yeah i agree, im huge fan for years of the svp program already 😀
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It's good that they added 60FPS support, but I really dislike the fact it's Chrome-only. I hope there will be a way to get around this limitation. Otherwise after some time we'll see more and more services that work only with Google Chrome, only with Google+ login and only with Google Search, capable of storing data only on Google Drive, prompting you to change your phone to Google Android if you use anything else (as they do it with Chrome now), and in general forcing you to use exclusively Google products if you get caught by their ecosystem.
Skynet! :infinity:
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Chrome-only? Sure, by extension, Opera will get this aswell (I use Opera). But what about Firefox users lol? I dislike Firefox, but that's weird.
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Chrome-only? Sure, by extension, Opera will get this aswell (I use Opera). But what about Firefox users lol? I dislike Firefox, but that's weird.
Google will have the new Flash.
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No doubt it will come to FF too
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Dunno why they bothered. Human eye can't see past 24fps. ~ubisoft
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Makes me nauseous.
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Chrome only? I have no problem with that. :P
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It's on IE11 as well I believe. It's not going to be exclusive or anything, FF will just not have implemented it yet.
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Makes me nauseous.
How come? you play games @ 60fps 🙂
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[youtube]_zPm3SSj6W8[/youtube] Another example, also couldn't get it to work in IE11, someone else reported it working in FF beta, nada (unless it's aurora). Edit, seems the forum flash embedding doesn't have 60fps.
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I can report it works with Canary Chrome 64.
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Nice all I can say it is about time. This is a huge upgrade for Youtube for gamers and reviewers as well as tech reviewers.