Windows 11 to Include Built-in RGB Lighting Control: Microsoft's Dynamic Lighting Solution

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I only want them to include a reliable option to turn all the RBG off, please thanks mkay.
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A unified system would be great, but I can't see it working. Every manufacture bring quirks and ideas that have small sales volumes. LCD's on AIO pumps? Motherboard RGB? Corsair iCue? I'd love to be proved wron.
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I absolutely don't care about having RGB in my PC, however having used Razer Synapse some years ago, and seeing reports of RGB control software being massive resource hogs, my main concern isn't a unified interface, it's having a solutions that's as lightweight as possible.
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Another Windows feature that is completely useless. Thanks Mocosoft.
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Im done with rgb even though i had rainbow pc once. 😀
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Horus-Anhur:

Another Windows feature that is completely useless. Thanks Mocosoft.
It may be useless to you, but like it or not, RGB is still very popular amongst consumers.
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Hi, I installed the 23H2 canary build yesterday, I'm going to test this RGB control if it's OK for now. i have a MSI mobo with Mystic Light, I will deactivate and test with the windows RGB software
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I'm very excited for this if they can pull it off I use the ASUS software to control most of my RGB but my video card doesn't play with it and the way it controls the RAM seems off even though it technically is sync'd it just doesn't appear that way
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I'll admit RGB is cool and it looks great but thats where I stop I'll never use it.
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A very common reason for huge frametime spikes is RGB software. Now it's gonna be built-in?
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I have a couple of fans that i control with Icue, the motherboard leds with RGBFusion, and the Ram with Crucial software. Having it built into windows is great but i would prefer that there other more options then simply on/off.
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RealNC:

A very common reason for huge frametime spikes is RGB software. Now it's gonna be built-in?
There was cases it even crashing the system but i dont think thats always true. It should not effect the performance or stability at all.
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RealNC:

A very common reason for huge frametime spikes is RGB software. Now it's gonna be built-in?
to be fair that's usually when RGB is trying to be fancy. the only 2 RGB applications from manufacturers that i use are Razer synapse (without chroma studio, it turns it in to a borderline bad rgb software in my book as it's always doing something) and Aquacomputers Aquasuite (major pro it has, it's rgb stuff is done by the external device it control's so you can run effects without it affecting your system, you can close the software and it'll just keep going as your pc tells it what profile to load and nothing more. i would have loved to see this about 4 years ago when i built my first RGB featuring pc thinking well it's been so damn long surely by now it's not still a complete mess of software that all barely wants to work together, and is so demanding (for what it is) that you don't even want to run 1 of them let alone 2-3-4 of them >.> motherboard manufactures also could have made this easier, build it in to the bios, set a color, go on with your life why is that not even an option 🙁.
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RealNC:

A very common reason for huge frametime spikes is RGB software. Now it's gonna be built-in?
if its built in, it'll work properly.
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I use GCC - Gigabytes Control Centre. It used to be as buggy as hell until I basically kept jumping up and down heavily on their heads and made them fix it over the course of a 10 day period. Even a bug that had been outstanding for 5 years got fixed. Now it works and it works extremely well but there is the thing it shows me a picture of my motherboard with all the sensors and RGB connectors on it, there is probably somewhere in the region of 30 pieces of IO equipment involved. Temperature sensors through the razoo, a sound level sensor upto 10 Fan headers and pump controls, RGB lighting on the rear IO two RGB headers and two ARGB headers and on top of that ARGB on the memory and video card then outside the case ARGB on the monitor, mouse and keyboard. in the case of the keyboard I can set either effects or I can have a key setup showing by colour with relation two the game I am playing at the time with things like WASD in one colour, the function keys the games uses in another etc etc. Is microsoft going to take control of all of this because it's heavily integrated, although in the case of the RGB under GCC it is a separate module, I would still like to know how they would get on though when you have your video card colour based on your system temperature. I can see this doing only two things: 1) Failing in a spectacular fashion resulting in it getting dropped ( or maybe it will be left in as a worthless feature ) 2) Taking time away from things that actually need fixing a small example would be when using a KVM in windows on a multi monitor system it resets the wallpaper.