Unreal (1998) Intro recreated in Unreal Engine 4
Click here to post a comment for Unreal (1998) Intro recreated in Unreal Engine 4 on our message forum
Stormyandcold
FranciscoCL
I played the original Unreal with a Matrox M3D 3D accelerator card.
An amazing experience at that time.
And I agree, UE4 can do better.
Bladeforce
I actually prefer the older one. Gives it more personality. New one looks too real and takes away from the gaming experience of "taking you away"
Denial
To be fair it is like some random guy recreating it. He's probably learning or something.
intellimoo
Dch48
I played the original game on an ATI Rage Fury 32mb card and a Pentium III CPU. The game was patched to allow D3D and OpenGL. OGL looked and played the best. I never had 3DFX or knew what Glide was back then. The game was great in OGL. I have it now on Steam.
vase
BarryB
Loved this game when it came out, notably because it seemed to take forever to complete, which sadly by todays standards means you'll just get to play the first level and you've completed it!
I also have this as an original plus the expansion: Return To Na Pali which wasn't nearly as long but still fun to play. Also have the GOG version which plays just fine in 3dfx mode and with mouse sensitivity set to 2.5 i'm back in 1998!
vase
lol yeah the 90ies and early 2000s when games cost 20-30$ and lasted over 30 hours...
where do you get this today...
the duration aspect ... in fallout, okay... where else?
eclap
vase
HeavyHemi
Labyrinth
Now recreate the entire game :thumbup:
BarryB
Nah! Just get the 227i patch, Hires Textures and use OpenGL!
rflair
Moderator
How many times I ran that benchmark!
Fox2232