Tom Clancy The Division - DX12 patch (benchmarks updated)

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Yes they ran "ok" because we complained, now you all act like UBI is a saint lol And still they downgraded TheDevision a bit from initial release demos. Imo if dx12 brights boost why not enhance gfx back to where they were?
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its ubisoft game and dx12 and the division have both been out for sometime now so its pretty sloppy for the division to still be patching the game after all this time the amount of times they patch a game is incredible
Patches added new content, new features etc. We should all appreciate the fact the game is still going strong.
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Yes they ran "ok" because we complained, now you all act like UBI is a saint lol And still they downgraded TheDevision a bit from initial release demos. Imo if dx12 brights boost why not enhance gfx back to where they were?
thank you the division they downgrade it to keep ps4 happy then they cut half game out added in microtransactions to get double the money out of people , but it flopped on release so they had eat humble pie back track and every since then they have been patching it like crazy to try recover from the mistakes , and people praise them lols
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Yes they ran "ok" because we complained, now you all act like UBI is a saint lol And still they downgraded TheDevision a bit from initial release demos. Imo if dx12 brights boost why not enhance gfx back to where they were?
Yeah, I feel like if a company listens to it's customers and starts developing good titles they should be let off the hook. That sounds pretty reasonable to me. It's kind of similar to when you got banned from Guru3D and then you made a new account and started making more reasonable posts, they let you stay instead of holding it against you for all eternity. Most of the "downgrades" weren't even downgrades - they just changed the locations of assets and adjusted some of the fog and lighting effects. Half the comparisons videos don't even compare the same locations. It doesn't change the fact that the game is still one of the best looking titles out and perfectly playable.
thank you the division they downgrade it to keep ps4 happy then they cut half game out added in microtransactions to get double the money out of people , but it flopped on release so they had eat humble pie back track and every since then they have been patching it like crazy to try recover from the mistakes , and people praise them lols
It also didn't flop at all on release.
"The Division also broke the industry record for biggest first-week launch for a new game franchise, generating an estimated amount of $330 million globally"
Unless of course breaking industry standards on release is flopping.. The game lost people after about two or three months due to the lack of end game content. The patches after were adding content - the game is an MMO - that's how MMOs work. The only issue is that it took them too long to add it. And yeah, I praise them because I actually played the game instead of just crying about it on forums.
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Dx12 does not work with SLI, so epic fail with DX12...
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From patch notes: General changes • Added support for DirectX® 12 o Multi-GPU (SLI/Crossfire) support not yet implemented
Is there even a single dx12 title that does support sli?
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Yeah, I feel like if a company listens to it's customers and starts developing good titles they should be let off the hook. That sounds pretty reasonable to me. It's kind of similar to when you got banned from Guru3D and then you made a new account and started making more reasonable posts, they let you stay instead of holding it against you for all eternity. Most of the "downgrades" weren't even downgrades - they just changed the locations of assets and adjusted some of the fog and lighting effects. Half the comparisons videos don't even compare the same locations. It doesn't change the fact that the game is still one of the best looking titles out and perfectly playable. It also didn't flop at all on release. Unless of course breaking industry standards on release is flopping.. The game lost people after about two or three months due to the lack of end game content. The patches after were adding content - the game is an MMO - that's how MMOs work. The only issue is that it took them too long to add it. And yeah, I praise them because I actually played the game instead of just crying about it on forums.
basically they sell games off hyped up trailers on youtube and paying youtubers but people getting wise to it coz there getting burned and are now more careful about pre orders , watchdogs one sold well coz they hype it up with glossy trailers , but on release it look liked trash console game , divison a flop they hyped it up with trailer , they probably sold most copies on console and if no one had complain about pc version they sold you tons of dlc and microtransactions
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I got 84fps @ max settings 1080p dx12, but actual gameplay @1440p is overkill.. Even 2300x1300 something can be too much and can have below 60fps drops under the bridge. lowering shadows to high didnt help much either.. https://s6.postimg.org/o9rkwc7rx/The_Division_2016_12_15_20_00_29_118.jpg Ah well, and I thought I would DSR 2880x1620p :P EDIT: in dx11 I get ~ 72fps, so a good 10fps boost for me as well 🤓
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If it sold well, then it did not flop. If a game flops it does not get more support, they cut their losses and move onto the next project. People need to live in the reality and not what they want reality to look like. As for DX12, not for me as MGPU support isn't there yet, but as we all know, it would be a shocker if MGPU was supported from the first patch.
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If it sold well, then it did not flop. If a game flops it does not get more support, they cut their losses and move onto the next project. People need to live in the reality and not what they want reality to look like. As for DX12, not for me as MGPU support isn't there yet, but as we all know, it would be a shocker if MGPU was supported from the first patch.
It sold well indeed. Then it feel off a cliff for a while, end game was meh. Ubi did the right thing though and made the game a joy to play in the recent months. I was actually thinking what my GOTY 2016 would be and I realised it is The Division. I am a sucker for loot games, mind.
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It sold well indeed. Then it feel off a cliff for a while, end game was meh. Ubi did the right thing though and made the game a joy to play in the recent months. I was actually thinking what my GOTY 2016 would be and I realised it is The Division. I am a sucker for loot games, mind.
Many people are, it's likely why they actively monitored responses and amended accordingly. I'm not usually a fan of the type, but this has been the exception.
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Nice that it got DX12 support added. 🙂 Probably one of the games my friends play almost as much as BF. As for feeling let down by missing graphics and features from the pre release videos, I didn't even see them before I started to play endgame content, I can see that some things would be nice to have but the lack doesn't really take the fun from the game itself. Heck, some of us even had great fun with the single player campaign in Watchdogs while others think that it is the worst game ever. 😉
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No SLI suport for DX12 :/
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Not for you? Move on. Plenty of people love the game.[/QUOTEi i think you are confused a lot of people enjoy can games on a console , even a great game like gta 5 i cant emjoy on a console im a pc gamer the 30 fps and bad graphics are a killer for me , thats the point if you have a pc and u wanna keep buying ubisofts pc ports which are unfinished ,buggy ,downgraded ,full of drm , fps locks then keep support them give them money coz if there getting rich they never change the way they make pc games
ive got no idea why u even posted about a game u dont have and have not played the game is amazing the number off players is going up day by day so if u never played it why comment ?
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ive got no idea why u even posted about a game u dont have and have not played the game is amazing the number off players is going up day by day so if u never played it why comment ?
The quoting in this thread is broken but I know you don't mean me. You're replying to that angry dude... Fair play though, the game is doing great, every time we lose players like kinggavin, good riddance I say.
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Well like I said, the graphics (the possible detail) doesn't seem downgraded to me. The only thing that they did do was reduce clutter/stuff being rendered on scene, there were arguably more cars, small details, etc on the streets. The only thing I truely miss from the trailers from time to time, is the atmosphere, both sound and visuals were much darker and grim imo.
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I downloaded the game for the free weekend trial. Can not enable DX12. Does not allow me too, and there is no benchmark 0.0. The game looks fantastic! Absolutely hammers my 290x. Its pretty fun so far.
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The only thing I truely miss from the trailers from time to time, is the atmosphere, both sound and visuals were much darker and grim imo.
Yes, this.. I always hoped they would bring it back with each new update.