Star Citizen crowdfunding nears $35 million

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So was minecraft and it didn't really bother anyone. It seems to be the new in-thing to have games in development and available at reduced price for extended times, then launch at full price after a long period of open beta.
I've noticed that tend too. Mostly common with F2P games. War Thunder was in open beta for 6 or 7 months, but still allowed planes to be purchased, even though it wasn't a full release. What tends to happen is that the planes you bought would be nerfed at later stages to balance the game. This encouraged people to carry on buying planes. I hope this doesn't happen with SC. Are we going to see a game worth the 35 million? Very unlikely.
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From what I've read, there wont be any planetary landings. It's all set in space.
Well, the planet side landings are of course automated at this time (like in Freelancer) but the ship but the ships do need to enter to atmosphere in order to land. https://www.youtube.com/watch?v=YTBzrUwB6Qo Atmospheric flights are planned but after the game has been released.
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Kind of underwhelmed by the engine right now, graphically its not looking that amazing considering they've had $35 million investment but it's still early days hopefully the finished product will be better, was hoping for a first person perspective as well with the talk of implementing rift support, 3rd person doesn't really lend itself well to the rift, anyway time will tell.
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o.O Ghosty you are throwing strawman arguments around like candy and stereoman, are you serious? Have you ever seen a game that's in development at this early an alpha stage before? It's not had optimisation, it's not got the polish of a released game yet, that all comes later towards the end of alpha and during beta. Currently they are focusing on base game mechanics and getting the art from concept into the game. Oh and stereoman there is First Person and Third Person modes. Use F1 to switch between them same as Crysis.
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never mind just watched another video, seems it has both 1st person and 3rd person. 🙂
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o.O Ghosty you are throwing strawman arguments around like candy and stereoman, are you serious? Have you ever seen a game that's in development at this early an alpha stage before? It's not had optimisation, it's not got the polish of a released game yet, that all comes later towards the end of alpha and during beta. Currently they are focusing on base game mechanics and getting the art from concept into the game. Oh and stereoman there is First Person and Third Person modes. Use F1 to switch between them same as Crysis.
yeah just realized it has both but I did say it's early days as far as graphics goes, I loved all the wing commander games so I am looking forward to this just hope they can deliver a great experience for everyone.
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Ok not really, but you can still hear the sounds of your own ship if it's a pressurized cockpit. Including if you get hit by enemy fire, it could cause vibrations or micro explosions that travel to the cockpit. And for indirect explosions, though there's no shockwave, you can still be hit by high velocity micro debris, which would again, make sound in a cockpit on impact. Space combat isn't THAT silent.
Oh no, it's not THAT silent. It's just that the IDEA of hearing your lasers and/or missiles hitting the enemy kinda like impossible, or weapons fired from nearby ships. Just saying that if you want to nitpick that part, then why not the sounds as well? Personally I don't want the ship to all be like mini death stars or Borg cubes because they don't need ailerons in their design. It just makes them look nicer, endof.
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A lot of people have nitpicked that, but like with electric cars they often have sounds added so the driver can get the same feel as a normal car when driving, so the fluff is that there is audio feedback for the pilot, or whatever 😀
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o.O Ghosty you are throwing strawman arguments around like candy and stereoman, are you serious? Have you ever seen a game that's in development at this early an alpha stage before? It's not had optimisation, it's not got the polish of a released game yet, that all comes later towards the end of alpha and during beta. Currently they are focusing on base game mechanics and getting the art from concept into the game. Oh and stereoman there is First Person and Third Person modes. Use F1 to switch between them same as Crysis.
All I've seen is talk about ships. Haven't seen any in game pictures or footage of the game world, only a little download where you can view a couple of ships and sit in them.... At least Elite has actually released a couple of single player missions to showcase how the game mechanics will work.
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There are zillions of screenshots and videos of various game environments both in space and on worlds. The last two ship trailers were done entirely using in game assets (asteroids, fx, landing, spaceport). There have been snippets showing in game HUD, you can already look around various ships in engine. This in a game that is essentially barely a year into development, out of an intended 3. All the information anyone could ever need is easily available, I haven't seen *any* example of as open a development or active engagement of a flourishing community. At this point, as much as there are always naysayers, it's very hard to see how this could go wrong as the entire model lends it self to a better tested, better funded, better balanced title than would otherwise be possible. In fact, in celebration of this fact, I'm going to pick up 4 more basic packages and gift them as Xmas presents to people I haven't seen yet this festive season. CDJay
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There are zillions of screenshots and videos of various game environments both in space and on worlds. The last two ship trailers were done entirely using in game assets (asteroids, fx, landing, spaceport). There have been snippets showing in game HUD, you can already look around various ships in engine. This in a game that is essentially barely a year into development, out of an intended 3. All the information anyone could ever need is easily available, I haven't seen *any* example of as open a development or active engagement of a flourishing community. At this point, as much as there are always naysayers, it's very hard to see how this could go wrong as the entire model lends it self to a better tested, better funded, better balanced title than would otherwise be possible. In fact, in celebration of this fact, I'm going to pick up 4 more basic packages and gift them as Xmas presents to people I haven't seen yet this festive season. CDJay
Is that so? Do you care to post a couple of links to screenshots that are not artist impressions or CGI generated?
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All I've seen is talk about ships. Haven't seen any in game pictures or footage of the game world, only a little download where you can view a couple of ships and sit in them.... At least Elite has actually released a couple of single player missions to showcase how the game mechanics will work.
You can not make comparison to Elite yet. They are at different development stage.
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You can not make comparison to Elite yet. They are at different development stage.
True, but both are scheduled to be released in 2014 though.
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True, but both are scheduled to be released in 2014 though.
The Beta is due to begin at the end of 2014, release is in 2015... Being belligerent and demanding others post links when you can find it faster if you used your noggin and some google. Or even better just checked out the SC site. BTW nearly all the video's of the game have been done in engine without CGI touch-ups. I can't remember one which had CGI editing, but I could be wrong hence the nearly.
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The Beta is due to begin at the end of 2014, release is in 2015... Being belligerent and demanding others post links when you can find it faster if you used your noggin and some google. Or even better just checked out the SC site. BTW nearly all the video's of the game have been done in engine without CGI touch-ups. I can't remember one which had CGI editing, but I could be wrong hence the nearly.
I did check the main web site, got bored of trying to find any videos (apart from the Kickstarter one) or screenshots. I also did a Google image search, but only found pre rendered stuff. I wasn't demanding anything.
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True, but both are scheduled to be released in 2014 though.
No, they aren't. Star Citizen is early 2015.
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I think the reason you have to jump through a few hoops to find videos/screenshots is that they are keen for such things to be fairly indicative of the end result which is a way off. Through the next year I'd expect a lot more easy-to-find videos and screenshots to float around in a more obvious fashion, as well as the modules themselves (hanger, dogfight, planetside etc). I really don't blame anyone who doesn't want to jump in at this early a stage (let's face it, the entire thing is pretty solvent already) but it's a really good thing if a genuinely high-end-PC focussed title ends up being great. I couldn't be less impressed with the new consoles, already owning an Xbox one, and stuff like this could really help alongside the Steam box to usher in actual "proper" gaming once again particuarly in tandem with 4k going mainstream etc. Bring it on! 😀
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I did check the main web site, got bored of trying to find any videos (apart from the Kickstarter one) or screenshots. I also did a Google image search, but only found pre rendered stuff. I wasn't demanding anything.
Please which ones are pre-rendered? For instance in the Hornet Brochure vid, everything is in engine, the only touched up bits are the in cockpit UI which was still in development at that point. Place holder weapons effects were used too, but that doesn't require pre-rendering. The actual dogfight vid looks as good as that ingame...
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Space simulation? This is funny. I understand train/flight simulation, but space simulation sounds ridiculous. How could possibly exist a space simulation, when we barely go into space?