Rise of the Tomb Raider - PC patch
Click here to post a comment for Rise of the Tomb Raider - PC patch on our message forum
Fox2232
Size of maps is not problem of TotTR. It is bad LOD scaling and dynamic shader pop-ins/outs.
Does anyone even remember jumping here? (10 years ago):
[youtube]SkumkXsKbIA[/youtube]
People simply no longer accept effect which appears only if you are closer than 5m from it.
And they for some reason failed general LOD rule:
If it pops in at range of 20m, it has to go away no closer than 30m. But for some reason RotTR has pop in at 5m and you make step back and it is gone again. or just turn camera a bit, so viewport moves few cm away.
Side note: Original Rise of the Triad had executable named rottr.exe
(.)(.)
GRAW 1 and 2 were\still are damn fun. Gretzkys weapon mod FTW.
Shame about the daft ai though.
-Tj-
Perjantai
Compared to the first Tom raider and it was AMD title and how good it was performance wise and this Nvidia title and how horrible it is really makes me wanna stop feeding that creep company with money.
NudeDude
mR Yellow
Denial
http://www.ign.com/articles/2013/03/11/tomb-raider-pc-patch-fixes-nvidia-issues
It took a patch and a driver update for Nvidia to fix it. Now rise of the tomb raider is released and AMD's Non-Fiji cards were running fine, only the Fiji cards had issues.
http://www.pcper.com/reviews/Graphics-Cards/Rise-Tomb-Raider-AMD-and-NVIDIA-Performance-Results/Feb-5th-Patch-and-Multi-G
So how is this any different? How come R6: Siege has no performance issues, yet it's a Gameworks game? How come Witcher 3, which AMD claimed they needed Source code to fix, released a driver update that fixed performance without the source code? How come AMD lied about working with Project Cars before the game released and Nvidia sabotaging it?
Like obviously Nvidia isn't a saint either. They definitely target GameWorks optimization towards their own architecture and they clearly have deceptive marketing nonsense and whatnot.. But the narrative out of AMD users is getting ridiculously one sided. The problem that AMD had with Rise was clearly an AMD problem and not a Gameworks one.
I find this amusing because the first Tomb Raider had massive performance problems with Nvidia akin to what AMD users are experiencing with this game.
ScoobyDooby
Redemption80
The difference is that when Nvidia users get issues, that is proof that Nvidia also mess up, but when AMD users get issues then it's also Nvidia's fault.
AMD essentially have their customers well trained to deflect the blame no matter if it's their fault or not.
The much duller explanation for the difference between 2013 Tomb Raider and the new game is that the 2013 game was a last gen console port and this is a current gen console port.
The reality is that alot of games have issues these days of some sort.
Lane
http://www.guru3d.com/articles_pages/rise_of_the_tomb_raider_pc_graphics_performance_benchmark_review,9.html
I was plan to get it when released, but i have absolutely no time for play thoses last and next weeks.
This said for respond to you, theres no need that a game run for ever bad on your competitor gpu`s, in general review and performance tests are just made when the game is launched. ๐ ( just say that for the smile , nothing serious .
Anyway new driver seems do a difference and not all review show the same behavior:
http://www.overclock3d.net/reviews/gpu_displays/rise_of_the_tomb_raider_pc_performance_retested_with_new_amd_drivers/5
http://www.overclock3d.net/gfx/articles/2016/02/02081826358l.jpg
http://www.overclock3d.net/gfx/articles/2016/02/02081900217l.jpg
Well i dont know what is the case with TR, we see problem of cpu cores scaling ( 1 CPU core have better performance than 2-4-6 cores enabled ),
I hope they release a patch, and a driver update before i buy the game. (
Well the problem seems not bee only on AMD gpu`s, how come this game dont scale on perf with Nvidia gpu`s between 1 and 8 cores ? .. For a 2016 games that is damn strange. There's something who is messing on every hw on this respect.
No difference between 4 and 8 or even 2 and 4 cores, ok.. but no difference between 1 and 4 cores.. thats a first.... Look like the game will run just fine on an Athlon 1 cores.
mR Yellow
Dygaza
nizzen
With this new patch,Titan X 3-way sli is working flawless ๐
Acer x34 g-sync 100hz 3440x1440 All settings on max except SSAA on 2x.
90-100fps and 99% gpuload on all gpu's. 6,4GB vram usage.
5960x @ 4500mhz and TX's @ 1450mhz.
ScoobyDooby
Kyrat
Lane
.........
Noisiv
Glottiz
Caesar
Removed BS warez talk....
please let this be a warning also
mR Yellow