Red Dead Redemption 2 requires 150GB of free space on PS4
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kakiharaFRS
edit : misread the post
so I'll just say that apparently it's the biggest gta-like world made this far which would explain especially if there's a ton of audio dialogs
on pc the game I had to uninstall due to space was doom the game takes like 80Gb and when they updated it that wasn't even enough, too much for my SSD
Astyanax
this is primarily because rockstar are lazy and don't implement language selective installation.
StevieSleep
Who cares, modern consoles have 1TB HDD, even if they had less space, if you're playing this game, you're not playing any other game so you might as well make the available space.
The more important question is when will it be launched on PC. I'm pretty sure I'm not the only one who thinks shooting with a controller is not an experience I want to have for 120+ hours.
RealNC
scatman839
You get the 50gb back once the download is done though to be fair. Doesn't effect the disc version either
Irenicus
What's baffling about it exactly? Games are getting bigger and bigger, often 80-100gb easily now. I don't find this baffling at all. Seems quite big but it's to be expected really, with a huge game like this. Games aren't going to get smaller
Irenicus
rl66
schmidtbag
To me, the size of the game isn't the problem. My personal gripe is how you have to basically use up the same amount of disk space regardless of whether you do a digital DL or use the Blu Ray. And I'm sure that if you get the disc, you're going to have to keep it in the console in order to play the game. As far as I'm concerned, if you're required to have a disc, you might as well use it to free up as much space on the internal storage as possible. In doing so, you'd shave off a lot of time in prepping the game before being able to play it, you'd save a lot of disk space, and (if done properly) it'll actually improve load times, since the game can read from 2 different data sources simultaneously. The vast majority of the game's data is stuff that won't be replaced by updates, so a lot of that could be loaded on the disc. Maybe some resources (like high-res textures) would be best stored on the internal storage, since loading that from a disc would take too long.
But whatever. Not my problem - the last consoles I owned were a Sega Genesis and Gameboy Color.
rl66
Glottiz
Fox2232
Silva
This is just nuts, I wouldn't buy such game.
Developers should start customizing the download offering to chose the language and at least texture pack for 4K or something.
Often games appear repacked by pirates with less than half the size and all features, this is nuts!
holler
Dimitrios1983
MonstroMart
MonstroMart
MonstroMart
Amaze
user1
This is a result of the additional disc space available on BD-ROM.
As was the case in the past, they utlize as much of the disc space as possible. ie they try to fit the game onto 1 disk. which these days is 100gb for bdxl , coupled with the fact games are installed to harddrive lately, means the contents can be more compressed than previously.
thats how you get a 150gb install.
of course this strategy doesn't account for downloaded copies, which means a fun wait time those who dowmload.
if i recall RAGE by id software had 1TB of uncompressed/unpotimized assets in development, which can give some perspect as to how big these projects can be pre-optimization/compression.