P.A.M.E.L.A. Screenshots

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https://forums.guru3d.com/data/avatars/m/238/238382.jpg
I was disappointed by lack of Silicon but it's ok because the game looks pretty cool.
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Who calls their game P.A.M.E.L.A in 2016? Name sounds like a budget softporn title from the mid-90's.
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Recommended specs include a GTX 970 for DX 12? For what? 30 FPS at 1440p? Or is this game actually going to be optimized?
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Recommended specs include a GTX 970 for DX 12? For what? 30 FPS at 1440p? Or is this game actually going to be optimized?
hehe was wondering the same... as probably that 970 (or any other Maxwell card for that matter) will perform better or just as good under dx11 as under dx12 😀
https://forums.guru3d.com/data/avatars/m/216/216490.jpg
Looks like UE4 engine made? Haven't checked.
Who calls their game P.A.M.E.L.A in 2016? Name sounds like a budget softporn title from the mid-90's.
LOL! If it was a thing, I would vote that for comment of the month! :P
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Looks good, reminds me a bit of QB. Zombies and droids in this...catering to all tastes? 😀
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
Looks like UE4 engine made? Haven't checked. ..
Its Unity engine, aka Asscreed unity gfx..
https://forums.guru3d.com/data/avatars/m/201/201426.jpg
Its Unity engine, aka Asscreed unity gfx..
Best description.
https://forums.guru3d.com/data/avatars/m/198/198862.jpg
Its Unity engine, aka Asscreed unity gfx..
I was possitive it will use UE4. Well...
https://forums.guru3d.com/data/avatars/m/197/197287.jpg
Its Unity engine, aka Asscreed unity gfx..
Unity? Or Anvil? Because your statement doesn't make sense Anvil is what assassins creed games run off of, not unity. There's never been an assassins creed on unity...so...? what? Or is it some joke that makes no sense riding off of the fact that there was an assassins creed game called unity that has nothing to do with the unity engine? I don't understand
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So it's not about a Car Ride and Boat Trip then? :giggle2:
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Here I thought it was going to be Baywatch: The Video Game* *published by Silicone Valley*
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Dont these game devs have any creativity left? Battling the 'infected' or zombies gets tiring after the zillionth time.
https://forums.guru3d.com/data/avatars/m/216/216490.jpg
Dont these game devs have any creativity left? Battling the 'infected' or zombies gets tiring after the zillionth time.
But those suckers keep returning! We must fight'em! 😀
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Dont these game devs have any creativity left? Battling the 'infected' or zombies gets tiring after the zillionth time.
Considering 99% of all games involve shooting at things, I think what things you shoot at isn't a concern.
https://forums.guru3d.com/data/avatars/m/79/79740.jpg
Considering 99% of all games involve shooting at things, I think what things you shoot at isn't a concern.
It is if they dont have proper AI, no dialogue, just the same old 'wooooh wooooh' as they lunge at you. Worse when making up for lack of AI, they use numbers, attacking hordes. So the 'challenging part' (not necessarily the fun) may be how quick your finger reflexes are. Not saying this game is like that, it may actually be a good game, but to me the big issue is monotony of repetition with familiar enemies over and over and over. And as the saying goes, familiarity breeds contempt.
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NVYVE notes to self: Spring 2016: release a few, cherry picked, down sampled screenshots. Holiday 2016: release a couple more...to keep it in gamers minds. Touch them up with Paintshop, don't let them see the pixels. Spring 2017: Release CG trailer to start the hype machine Holiday 2017: start thread discussions at various forums, posing as a 12 yr old talking about how awesome the game will be. Spring 2018: New CG trailer and set a release date Holiday 2018: Delay game. Release some in game footage at 4k resolution then downscale it. Spring 2019: Delay game again. New release date for Holiday Holiday 2019: Release buggy game on Steam as an Early access game, promise some promises. Spring 2020: Everyone realizes game sucks, sale price on Steam. Holiday 2020: Keep game as early access but offer some gimmicks in hopes of drawing in some suckers. Spring 2021: Offer company for sale to EA. Tell employees they'll be happy there. Holiday 2021: If EA doesn't buy, fire employees, write self a bonus check then file for bankruptcy. Spring 2022: Start over from scratch with a new indie dev name. Get kickstarter fund going. Graphics = great game so promise great graphics and start cycle over again.
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
Unity? Or Anvil? Because your statement doesn't make sense Anvil is what assassins creed games run off of, not unity. There's never been an assassins creed on unity...so...? what? Or is it some joke that makes no sense riding off of the fact that there was an assassins creed game called unity that has nothing to do with the unity engine? I don't understand
lol trippin much? chill. 😛 I was almost sure creed used new Unity engine, not Anvil..my bad. last time I saw info about this PAMELA it used Unity., think it was posted in guru3d news too, dunno like 1-2yrs ago. But Im going to skip this one, was nothing special back then in video only shiny new Unity gfx..
https://forums.guru3d.com/data/avatars/m/220/220626.jpg
Well, I mean there was an AC game called Unity. AC's Anvil engine has it's roots in CryEngine as far as I can remember. AnvilNext even more so. Either way, Anvil, CryEngine, UE4, or Unity, the only thing that matters is who's hands it's in. Unity has the capability to produce some great gfx in the right hands.