NVIDIA To support VESA Adaptive-Sync Technology, GSYNC Compatible

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Finally. It had to happen. I'm glad for the people running there cards. At least they can get a descent monitor at a good price.
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So those monitors won't have GSYNC adapter in them to lower the cost? But will those panels work with AMD Freesync? "GSYNC Compatible" makes more confusion to me.
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At some point, this had to happen. Honestly, I'm curious to read reviews comparing Fsync monitors running in "Gsync mode" and "native Gsync" at some point and see if there's even a difference.
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sverek:

So those monitors won't have GSYNC adapter in them to lower the cost? But will those panels work with AMD Freesync? "GSYNC Compatible" makes more confusion to me.
They are freesync monitors that will have a driver release to work with Nvidia cards and enable VRR. Should have grabbed a screenshot so we could list the models that will work.
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This list of compatibility isn't really that important as it's stated in the release that even if you panel hasn't passed certification yet or even failed it previously you will be able to turn it on in the driver settings anyway.
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sverek:

So those monitors won't have GSYNC adapter in them to lower the cost? But will those panels work with AMD Freesync? "GSYNC Compatible" makes more confusion to me.
Pretty simple I think there gsync certified which basically means any panel they have full tested that supports the VESA Standard (ie FreeSync) Then there's just gsync which is the current crop of standard gsync monitors Then on top you have gsync ultimate which is the gsync hdr compatible displays we have now.
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rdmetz:

This list of compatibility isn't really that important as it's stated in the release that even if you panel hasn't passed certification yet or even failed it previously you will be able to turn it on in the driver settings anyway.
Thanks for that. I missed that part myself.
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Wow, I don't think I've seen the green team this scared in around a decade or so. I mean, this is incredible news for the industry but I'm still quite surprised. Looks like my purchasing of the 2018 Samsung NU8000 series TV with Freesync may have just gotten that much sweeter.
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sverek:

So those monitors won't have GSYNC adapter in them to lower the cost? But will those panels work with AMD Freesync? "GSYNC Compatible" makes more confusion to me.
That's the funny part... VESA Adaptive-Sync monitor being marked as G-Sync compatible without having G-Sync module. Those 98% of not listed monitors are as "VESA Adaptive-Sync" enabled as those which got certified by nV. It is just a way to keep face. To say: "It is still inferior and does not meet our standards." But in the end, Monitors tell to graphics card that it has Adaptive-Sync functionality and you will flip switch in driver. Edit: Side note: IIRC VESA made Adaptive-Sync from optional to mandatory for some version. Or I at least read it somewhere. So it is not like nVidia have been given much choice.
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I don't get why people care about Adaptive sync on monitors. Nvidia Fast sync or setting the window mode on borderless completely eliminates tearing or stuttering without requiring any specific hardware. can someone explain to me why adaptive sync is needed?
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It's good news for gamers with those screens and an Nvidia card of whom I'm sure there are quite a few.
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Nima V:

I don't get why people care about Adaptive sync on monitors. Nvidia Fast sync or setting the window mode on borderless completely eliminates tearing or stuttering without requiring any specific hardware. can someone explain to me why adaptive sync is needed?
Lower input lag?
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Nima V:

I don't get why people care about Adaptive sync on monitors. Nvidia Fast sync or setting the window mode on borderless completely eliminates tearing or stuttering without requiring any specific hardware. can someone explain to me why adaptive sync is needed?
In my case, 65 inch 4k Samsung TV with Freesync and a 1080Ti, this will (among many other useful situations) now allow me to play the Witcher 3 in full 2160p at Ultra settings and have the game under 60FPS but still smooth with zero tearing. Right now I have to run the game in 1620p or 1800p to maintain a locked 60FPS, but after the Jan 15 drivers I "should" be able to play in my Freesync range and get no stutter or chugging from dropping under Vsync limits!
Maddness:

It's good news for gamers with those screens and an Nvidia card of whom I'm sure there are quite a few.
I'm hoping since my TV is fairly new that it will end up being one of "those screens" whether or not NV anoints it so.
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BuildeR2:

In my case, 65 inch 4k Samsung TV with Freesync and a 1080Ti, this will (among many other useful situations) now allow me to play the Witcher 3 in full 2160p at Ultra settings and have the game under 60FPS but still smooth with zero tearing. Right now I have to run the game in 1620p or 1800p to maintain a locked 60FPS, but after the Jan 15 drivers I "should" be able to play in my Freesync range and get no stutter or chugging from dropping under Vsync limits! I'm hoping since my TV is fairly new that it will end up being one of "those screens" whether or not NV anoints it so.
I was just reading some more and even if it fails there testing you can still enable it in the drivers. I probably wouldn't expect any issues to get fixed if it failed the tests though
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BuildeR2:

In my case, 65 inch 4k Samsung TV with Freesync and a 1080Ti, this will (among many other useful situations) now allow me to play the Witcher 3 in full 2160p at Ultra settings and have the game under 60FPS but still smooth with zero tearing. Right now I have to run the game in 1620p or 1800p to maintain a locked 60FPS, but after the Jan 15 drivers I "should" be able to play in my Freesync range and get no stutter or chugging from dropping under Vsync limits! I'm hoping since my TV is fairly new that it will end up being one of "those screens" whether or not NV anoints it so.
Just enable Fast sync in Nvidia control panel or put display mode in the game settings on fullscreen borderless. you won't see any tearing at any frame rate. try it now, it's really simple! you don't need any specific driver or hardware support to get rid of tearing or stuttering.
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Thanks AMD. You are the best.
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Nima V:

I don't get why people care about Adaptive sync on monitors. Nvidia Fast sync or setting the window mode on borderless completely eliminates tearing or stuttering without requiring any specific hardware. can someone explain to me why adaptive sync is needed?
Once your FPS drops below your monitor refresh rate, you will see same frame 2 or more times ( called "stutter" ). FastSync is basically VSync that pulls latest processed frame. FreeSync or Gsync adjust monitor refresh rate to GPU, so you don't see same frame twice and as GPU done rendering new frame, it will be shown on the panel. So FreeSync or Gsync shines if you FPS drops below your panel refresh rate, otherwise, it's not that great. Advanced users adjust game settings, so they have stable fps above panel refreshrate and cap FPS with software to match refreshrate, without relying on Vsync or other solutions.
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Clawedge:

Thanks AMD. You are the best.
I don't think it has much to do with them. I'd say it's much more to do with all the gripping over the internet these last few years. All of it warranted mind you.
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Nobody ask if frame doubling work when game fps is below VRR range? Cause in Gsync case, frame doubling/tripling etc is done by the custom Gsync Altera chip in the monitor. Meanwhile, in AMD Freesync case, frame doubling is done by the GPU. Technical name is Low Framerate Compensation.
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This is bad news for AMD. Freesync screens were far more numerous and far cheaper than Gsync screens, despite Nvidia boasting some 70-80% of the gaming video card market. So, there would have been people who liked the AMD side because they could actually afford a screen with adaptive sync. Furthermore, if they already had a Freesync screen, they would be somewhat more likely to stick to AMD. Nvidia's decision to support only their own Gsync this long is because they had such a giant market share and maintaining the strict policy brought them money directly from screen manufacturers who wanted to have Gsync. But practically speaking they were voluntarily limiting themselves out of some potential market, so this move was something that could have happened at any time. Ironically enough this turned the tables because now Nvidia video card owners can use great many more screens, but there's no way for AMD to support existing Gsync screens. But at least Gsync screens will most likely become even more scarce in the future. However, a screen can work for many years.