NVIDIA Titan V Raytraces Battelfield V in RTX mode at proper perf (but does not have any RT cores).
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Fox2232
"However, the findings raise the question, are dedicated RT in hardware cores actually needed?"
That's not the question I would and do ask.
I do ask: "Are there actually dedicated RT in RTX cards?"
I did ask this before, but it does not hurt to repeat question: "Is anyone who knows details of DX-R able to say what kind of mathematical instructions are required by DX-R?"
Because if it is something like FP16, then Titan V is twice as fast as 1080Ti and still bit faster than RTX 2080Ti.
It should be known that DX-R is part of Microsofts DX12, therefore instructions should not be proprietary.
Some nV guys here with BF V willing to trick game into thinking that you have RTX card?
flashmozzg
I wonder if it'l work for an AMD card o_O...
Glottiz
I knew it, I f-ing knew it that something like this will possible. Now let's see how quickly Nvidia release new "hotfix" drivers that block all possible RTX hacks on Pascal GPUs 😀
Akumu
Very interesting.
MK80
How did they do if the game refuses to connect RTX out of rtx2000 graphics? It has already been tried by UFD Tech and they could not get it even using a 2080 ti to start the game and then move on to another graphics card. For me it's fake ..
GlennB
https://gpuopen.com/gaming-product/radeon-rays/
Dubbed Radeon Rays, the company’s ray tracing developer suite will now support real-time ray tracing in Radeon Rays 2.0. The new engine is compatible with OpenCL 1.2. Built on Vulkan, Radeon Rays 2.0 leverages the API’s advanced support for asynchronous compute to make real-time ray tracing a reality.
Raytracing has already been working on AMD cards for quite a while. GCN has a ton of cumpute power to handle raytracing.
Great White Shark
I really do think that Nvidia have released the RTX cards really badly. Too expensive, not enough Ray Tracing support. I'm hoping the new 7 nanometer cards will drive the prices down for RTX. But it won't be soon.
BReal85
nevcairiel
Venix
Raider0001
Fox2232
Caesar
I was wondering about this fact.
While playing shadow of tomb raider also....notice the reflections (with my 1070Ti)...
Is that software or hardware really?
claydough
is this not expected? Wasn't NVIDIA’s RTX technology originally developed...
powered on Volta GPUs? ( I imagine an RT core SM was originally tweaked on Volta SM accelerated in tandem with Nvidia's software component to real time ray tracing? )
With 8 years of development wouldn't Volta benefit from the final version of Nvidia's RTX software technology?
Kind of wondering how the original Nvidia Raytracing Demos that ran on Volta ( like the Starwar's "Reflections" demo ) might run today as the software has probably matured alot since release?
[youtube=lMSuGoYcT3s]
Quote : "
The demonstration is powered by NVIDIA’s "RTX technology for Volta GPUs", available via Microsoft’s DirectX Ray Tracing API (DXR)...
"
So I imagine RTX is then supported for Volta as well???
( or hopefully the RTX component used to develop the tech leveraging Volta hardware is not abandoned )
fellix
tensai28
Volta was originally intended to run ray tracing, wasn't it?
anxious_f0x
DXR in BF:V was initially developed using Titan V's before the 2080Ti's were available to DICE so not really that surprising.
FM57
warlord
Nvidia guy seems had a reason, to put his signature in Titan V JHH CEO Edition. It is still the top dog for every single one application out there. You can't say the same for Titan RTX. One more reason to drag Nvidia to court. Titan RTX should never have beed released for that price. What a scam!
schmidtbag
Here's what I don't understand:
How did Nvidia did not have the foresight that people were going to test this? In general, I'm actually a bit surprised people haven't tested this sooner, and, haven't attempted testing raytracing on even more non-RTX GPUs. In fact, has anyone tried testing RTX on with and without the RT cores on a 2080Ti? Seems like an experiment worth conducting.
Although the Titan V is functionally very different than a 2080Ti, it's still not looking good that a piece of hardware with no RTX compatibility is pushing out comparable results. As far as I'm concerned, the tensor cores aren't used for RTX, so, that really just leaves the V's memory bandwidth as the major difference.
Part of me wonders if the RT cores are actually functioning properly.