Nvidia Driver 510.39.01 Unlocks GPU System Processor Performance Enhancement

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Some of those features would be nice for desktop cards imo. Hope to see these features unlocked in the near future.
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It would be nice to see on/off benchmark of it, with numbers we could talk. Its good that there are still some flaws in pipeline, which could be fixed, remember Resizable BAR? It could be fixed 15 years ago with 1st 256+ MB videocard ..
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ruthan:

It would be nice to see on/off benchmark of it, with numbers we could talk. Its good that there are still some flaws in pipeline, which could be fixed, remember Resizable BAR? It could be fixed 15 years ago with 1st 256+ MB videocard ..
You didn't watch the video till the end, did you.
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So Nvidia have been screwing their customers for the last few years by not enabling the full capabiltiy of their GPUs?
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17% increase in gaming would be nice for all nVidia gfx cards. Why would you just want this on a laptop? They said in the video that instead of the cpu using 50-60watts it now uses just 20watts but the gpu is given that extra 20-30watts to use instead so it's not like that power is decreased.
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So... I wish them driver hackers wouldn't be busy with optimizing hash rates but unlocking BIOSs again...
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Most of the improvements don't make as much sense on desktops (where constraining CPU power consumption isn't as important) if you really understand what they are doing...
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heffeque:

Most of the improvements don't make as much sense on desktops (where constraining CPU power consumption isn't as important) if you really understand what they are doing...
I wonder what it can do for older CPUs still. Just curious.
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heffeque:

Most of the improvements don't make as much sense on desktops (where constraining CPU power consumption isn't as important) if you really understand what they are doing...
The thread optimization and dedicated GPU command processor will provide benefits for desktops, particularly CPU heavy gaming and is something they could've released 3 years ago if they had wanted to.
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southamptonfc:

The thread optimization and dedicated GPU command processor will provide benefits for desktops, particularly CPU heavy gaming and is something they could've released 3 years ago if they had wanted to.
Only if the CPU is slow enough to get an advantage from it.
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Mineria:

Only if the CPU is slow enough to get an advantage from it.
Which is usually not the case.
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heffeque:

Which is usually not the case.
Exactly. It reminds me about a chip that they added to some motherboards a few years ago (think I had it on an ASUS board for Sandybridge) that should do about the same job, never really noticed any gain with it enabled and a 2700K on that board. EDIT: Just looked it up, was software that made the iGPU work together with the GPU, can't really recall if there was a chip for that on board to make it work. With slower CPU's like in laptops it is probably a lot different though. As for professional cards the gain is most likely with specialized applications rather than games.
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the majority of gamers are not on top of the line, latest cpus, regardless what steam surveys would have you believe.
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Astyanax:

the majority of gamers are not on top of the line, latest cpus, regardless what steam surveys would have you believe.
Yep, and those "not top of the line" CPUs are usually accompanied by "not top of the line" GPUs. What's your point?
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heffeque:

Yep, and those "not top of the line" CPUs are usually accompanied by "not top of the line" GPUs. What's your point?
You'd be wrong there.
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Mineria:

Only if the CPU is slow enough to get an advantage from it.
Plenty of games max out one or more cores on a 12900k. BF5 is a heavy CPU user regardless of your system. Preventing thread locking will clearly be a benefit in these scenarios. Only if none of your CPU cores are ever maxed out could you say you would not get an advantage from this. Even then, you could be wrong. We'll have to wait for the tests. PS. Laptop CPUs are just as fast as all but the fastest of the latest generation of desktop CPUs now.
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Astyanax:

You'd be wrong there.
Numbers beg to differ. In most games the CPU has to be severely underpowered to be too slow for the GPU. (taking out iGPU/APU here, which is out of this topic)
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heffeque:

Numbers beg to differ. In most games the CPU has to be severely underpowered to be too slow for the GPU. (taking out iGPU/APU here, which is out of this topic)
You'd need to quantify that. In BF2042, going from a 12900k to a 10700K (5gz 8 cores!) results in a 28% reduction in minimum framerate @ 1440p. That's huge. https://www.techspot.com/article/2370-battlefield-cpu-128-multiplayer/
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southamptonfc:

You'd need to quantify that. In BF2042, going from a 12900k to a 10700K (5gz 8 cores!) results in a 28% reduction in minimum framerate @ 1440p. That's huge. https://www.techspot.com/article/2370-battlefield-cpu-128-multiplayer/
Here are 21 games... and my initial sentence (in most games the CPU has to be severely underpowered to be too slow for the GPU) seems to stay unhinged: [youtube=2ol9UW_jjfc]