Next Gen Consumer Grade Nvidia GeForce GPU Could Be "Ampere"
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Monchis
HeavyHemi
Seems to be a very strong batch of tea leaves...the original article https://www.heise.de/newsticker/meldung/Nvidia-Milliarden-Umsatz-und-kraeftiger-Gewinnsprung-dank-Gaming-3887633.html consists of a rumor of a GPU uarch called Ampere'. "End of the third quarter, Nvidia has introduced the GeForce GTX 1070 Ti , which is positioned between the already available gaming graphics cards GeForce GTX 1070 and GeForce GTX 1080th The GTX 1000 graphics cards are all based on GPUs Pascal series. Information on upcoming GPU generation, which will be released under the name "amp", there should be the GPU Technology Conference 2018th ( [EMAIL='mfi@ct.de']Mfi[/EMAIL] )" (Google translation) That is it. Nothing about replacing Volta. All those claims are additional speculation piled on the original rumor.
RooiKreef
Very good move from Nvidia's side. The whole HBM thing is just not a good idea out of a business perspective for the mass consumer market.
fry178
@Monchis
(great, you saw my sarcasm mode was on..)
pfft, it could be a 3rd gen maxwell refresh for all i care,
as long as its using less power and 30% faster 😉
Crazy Joe
Isn't this simply the code name for the architecture coming after Volta? The Heise artikel seems to indicate that the next architecture to be announced is named Ampere, which would make sense in the naming scheme that NVIDIA uses: Names of Scientists who worked in the area of electricity. Since the roadmap that NVIDIA has shown for their future architectures hasn't been updated in a while (VOLTA is still the newest architecture on the roadmap slides) it's only natural that with the release of Volta the roadmap will be updated soon.
Noisiv
Lasksder
JamesSneed
tunejunky
y'know i said this two months ago and got massively flamed.
nvidia is in love with A.I., cars, and deep learning -
all of which volta delivers in spades - just not at a profitable price point for gaming as the yields from chip fab are entirely too low for mass market.
AND there are entirely too many companies here (silicon valley) doing A.I., cars, and deep learning for nvidia to ignore - especially as they pay many multiples of the price of gaming gpu's. just google (alphabet) alone buys tens of millions of dollars worth of gpu's from nvidia. and that barely scratches the surface of this new market.
so what i'm saying is nvidia doesn't need to do a damn thing about making volta for the mass market - they are raking in the cash as the last quarterly report shows. while making a new series with just what gamers need and nothing more makes entirely too much sense.
so gamers - nvidia doesn't need you anymore...but they still want you.
Kaill
is everyone just guessing the next cards are going to be a 2xxx and not just a 11xx? just curious.
Denial
BarryB
Next architecture surely is 'Ca$hGrab', then 'Milkit' followed by '$uckerPunch'?
tunejunky
fry178
QUOTE
...current Volta yields are based on a 800m2 chip...
holy crap, is that a big chip.
whats the PFLOPS on those 🙄
Venix
Well seems nvidia to love ai and deep learning nothing strange there every product they release is targeting profit and they profit the most there , meanwhile while they are not challenged in gpu for gamers they have no reason to rush . But i do not think they are willing to abandon a market that made em even more when they have the perfomance crown !
Neo Cyrus
Monchis
Why would anyone pay another $300 for x60 level cards when such cards already need to turn details out of the box to play smoothly at 4 year old console resolution, so short lived... $300 for another 30% is not gonna cut it to play games at $400 ps4 pro´s 1800p resolution smoothly, what a joke.
Aura89
XP-200
I miss named cards, the Banshee, the Voodoo, the Viper, the Riva.......miles better than i got a GTX1070. lol
fry178
@Monchis
cause not everyone likes to play up to date games at the low texture/detail settings/and 30fps the consoles do.
im running a 1060 right now that can do R6 Siege at 1080p/60fps with LOD on ultra, texture and shaders on high, shadows and reflection maxed out, HBOA running on quality,
when the game is actually horribly coded/optimized.
the console release is limited to med/low.
besides the fact that i have multiple times more options and even things to switch on/off that consoles don't offer.
i can easily swap image quality for frame rate and the other way around.