Microsoft Adds DirectX 12 Feature-level 12_2, and Turing, Ampere and RDNA2 Support it

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DannyD:

Enjoy CP2077 without ray tracing then buddy!
He's not alone 😛
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so geforce will remain FL 0_9 on sampler feedback. not a big deal anyway...
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K.S.:

Don’t lump me into ‘your’ collective “we” pal speak for yourself lol you presume too much...
nVidia has 80% dGPU market share. Did you forget that post? So, I think it could absolutely be generalised when 80% of us are currently not using AMD.
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craycray:

nVidia has 80% dGPU market share. Did you forget that post? So, I think it could absolutely be generalised when 80% of us are currently not using AMD.
Thats....not how that works.
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mbk1969:

Why should I care for all these new tiers if Cyberpunk was developed without them? For now I am good with DX 12_1.
Until like say a year or so of having compatible hardware for this available can there even be development directly against 12_2 without having at least a decent segment of the PC market having said compatible hardware for utilization of these features? It's a bit like Windows 7 and lowest common denominator and development target that so unless developers and perhaps more importantly the publisher somehow starts giving these development projects and ports to PC far more time (Or even non-simultaneous release dates but that usually also backfires a bit.) I don't expect too many studios to try having 12_0/12_1 and then also 12_2 now that there's a hardware divide for this much as the features are probably going to be well received and over time grow to become more utilized far as low-level API supported engines go at least. 🙂 It took years for D3D11 to surpass D3D9 and while it's not intended to replace it the usage of D3D12 and Vulkan are also still fairly small but support is improving and engine adaption is getting better and the new console hardware might help just push a bit of a shift in hardware overall but with higher GPU pricing and outside of enthusiast segments I don't see the 3000 NVIDIA's and 6000 (?) AMD's cards taking hardware market majority that quickly. Might still see it implemented in part or utilized somewhat in games although for ray tracing I would assume NVIDIA RTX implementation to be the more standard but we'll see but by the time coding for these are more common we'll probably have a few different generations of GPU hardware that's 12_2 compatible. (And then Microsoft goes and makes something newer starting it all over again not that it's a bad thing as such.) Will be interesting to see what this can do but I don't expect to see the primary benefits besides the new GPU's being really fast anytime soon due to targeting common and current available hardware and OS's and all that. Plus with everything currently in development jamming in 12_2 support for the PC version could go all number of ways from minor support to outright skipping it but the XBox X series console does make for a interesting hardware divider here and how ports will happen as a result of this having the hardware bits and support now. (Don't know about the PS5 much actually interesting to hear that about the GPU differences here.) Well for now at least we're getting what is hopefully nice and fast GPU's especially if the base cost is going to go up again but we'll see about that too once some details and eventually the actual reviews and market availability shows what NVIDIA's and AMD's new cards can do.
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Aura89:

Thats....not how that works.
Right.... So how does it work? Please don’t spare any details, enlighten us.
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Wow, I just bought a Rx 5700 a month ago It cost me around 450$ and you want to tell me that I don't get DirectX 12_2 Features? not to mention Nvidia is going released turning updates!!! Microsoft Adds DirectX 12 Feature-level 12_2, and Turing, Ampere and RDNA2 Support it I am so disappointed from AMD RED TEAM... You guys screwing us again and again, and for what, for money? You developed RDNA1 With Xbox and PS5 and left Ray Tracing out So that you could charge us again after 1 year on gen2!! at least learn from Nvidia if u want consumer to pay prices that high out of respect for your business give us support for two years for New Features like "Hardware Scheduling Ray Tracing and Direct12_x" !!! You are the One's that killing the Pc Hardware Industry and gaming Industry and I am in my late 30's... It is a shame that every time the community needs to get evolve and beg for updates... I will give you a reminder next year is 2021 and new player comes to town and it's name is "Intel". The way it looks right now even RDNA2 will fall behind Nvidia and Intel in 2021!!!
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craycray:

Right.... So how does it work? Please don’t spare any details, enlighten us.
Really shouldn't need to be explained to be honest. If you can't figure out why 80%, even if that number was true to what you said, which isn't, you're just reading what you want to hear rather then what is actually stated, but regardless, even if it was true, 80% isn't everybody, never has been, can't make a claim what you claimed, can't talk for everyone. 80% isn't everyone. Simple math can honestly figure that one out, really shouldn't need to be explaining this to you....
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JonasBeckman:

Tier 0.9? That's a interesting little thing for that sampler feedback. EDIT: https://microsoft.github.io/DirectX-Specs/d3d/SamplerFeedback.html Well it does something, probably nothing too important. Already multiple tiers for several of the D3D12_2 stuff too, interesting. 🙂 (And it seems ray tracing also has incremental ones like 1.1 going by Ampere GPU capabilities. Hmm well it probably means nothing much overall.)
Microsoft wanted to go just a bit further in their sampler feedback design than Turing implemented, but they didn't want to lock Turing out of 12_2 feature level either
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Aura89:

Really shouldn't need to be explained to be honest. If you can't figure out why 80%, even if that number was true to what you said, which isn't, you're just reading what you want to hear rather then what is actually stated, but regardless, even if it was true, 80% isn't everybody, never has been, can't make a claim what you claimed, can't talk for everyone. 80% isn't everyone. Simple math can honestly figure that one out, really shouldn't need to be explaining this to you....
I don’t think I should need to explain this but I think you need to understand the difference between most of us and everybody. Most of us is >50% and everybody is 100%. Furthermore when 80% of a massive set of users is leaning to option A, it is quite a safe assumption that most of the subsets of this set would be leaning to option A. learn to set theory and probability before you try to math.
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R82:

Wow, I just bought a Rx 5700 a month ago It cost me around 450$ and you want to tell me that I don't get DirectX 12_2 Features? not to mention Nvidia is going released turning updates!!! Microsoft Adds DirectX 12 Feature-level 12_2, and Turing, Ampere and RDNA2 Support it I am so disappointed from AMD RED TEAM... You guys screwing us again and again, and for what, for money? You developed RDNA1 With Xbox and PS5 and left Ray Tracing out So that you could charge us again after 1 year on gen2!! at least learn from Nvidia if u want consumer to pay prices that high out of respect for your business give us support for two years for New Features like "Hardware Scheduling Ray Tracing and Direct12_x" !!! You are the One's that killing the Pc Hardware Industry and gaming Industry and I am in my late 30's... It is a shame that every time the community needs to get evolve and beg for updates... I will give you a reminder next year is 2021 and new player comes to town and it's name is "Intel". The way it looks right now even RDNA2 will fall behind Nvidia and Intel in 2021!!!
I hate to say that, but it's just your fault. It's clear since launch that these cards are only good for the moment - they're giving a fair fps, but as missing ray tracing (and some other features nvidia cards already had at the time), they'll be kinda dead when "big navi" is releasing. And it was known for more than 1 year now. It's not a bad card, per se, but it's definately not a futureproof one.
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k0vasz:

I hate to say that, but it's just your fault. It's clear since launch that these cards are only good for the moment - they're giving a fair fps, but as missing ray tracing (and some other features nvidia cards already had at the time), they'll be kinda dead when "big navi" is releasing. And it was known for more than 1 year now. It's not a bad card, per se, but it's definately not a futureproof one.
Well, they are as dead as 1080Ti. Or any other card w/o DX-R capability available at reasonable fps. DX-R at poor fps or no DX-R makes no difference. IN most cases, those cards will be just fine w/o DX-R or DX 12_2 feature level. It will take time before we see game that will not start on those cards at all. And even as it comes, it will not mean that everyone will throw their card to garbage. Total minority will be forced to upgrade, because that game will appeal only minority of gamers. (And even when forced into it, they may just decide that they have tons of other games and not buy that one incompatible game and save money for something else than new GPU.) But I would like to see something like CoD which covers damn lot of gamers to become incompatible large portion of their player base... not gonna happen any time soon.
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DannyD:

Enjoy CP2077 without ray tracing then buddy!
Yeah cause none can enjoy gaming without ray tracing! Until today anyone that enjoyed gaming was just brainwashed into thinking they had good time with a game that had no ray tracing!
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Pls show me a game that supports dx12.2 or even dx12.1 Jesus here we go again this is like dx10 hype remember?
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Xbox and ps5 is a custom(hybrid) rdna1 that supports rt also i dont care for ray tracing at the moment the 3000 series and Navi will use again rt shadows,global illumination,rt reflections and in the future will support in games more like 1 game Cyberpunk 2077 features like Ray-traced ambient occlusion and Ray-traced diffuse illumination i dont want to remain beta tester ray tracing i a step to the future but for the next 2 years i am not interest to buy no matter the price RT gpus all i want is 2080s performance for my 2k monitor at the cost 400-450 rasterization is just fine for the moment and i am waiting to see dx12.1 games in the future. Sry for my english.
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@kanenas : Best quoting skill ever. I loled so hard. Under each post, there is reply button and +quote button. May help you in future 🙂
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Venix:

Yeah cause none can enjoy gaming without ray tracing! Until today anyone that enjoyed gaming was just brainwashed into thinking they had good time with a game that had no ray tracing!
OK then Enjoy your old-fashioned games! Just j/k (i'm a graphics ho and proud, is all). Been outta the pc scene for around 3-4 years, just looking forwards to some new candy.
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Fox2232:

@kanenas : Best quoting skill ever. I loled so hard. Under each post, there is reply button and +quote button. May help you in future 🙂
Ty
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kanenas:

dx12.1
every raytracing game not using vulkan.
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The fanboys are shivering before these news, but let's first see when the games come out that actually use this feature level. The first nextgen games most likely won't feature anything else than 12.0 level of features. Games that have started development more recently, and even then only AAA-games, will utilize these new features, so when these games come out full force, you most likely have sold your RDNA1 GPU. Still, I'm always happy to see that a product is future oriented, which Nvidia has not done in few previous generations, but Turing is that very welcome exception and likely Ampere too. Given the price though, how the heck RTX 2060 Super is going to outperform RX 5700 XT unless you cherry pick your benchmarks? I doubt even these new features will help RTX 2060 Super that much, maybe just evening out the difference, and let me remind you, only in selected games. Rejoice Navi owners! You made the right choice, the series has matured well so far, FineWine proving to be real once more.
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GamerNerves:

The first nextgen games most likely won't feature anything else than 12.0 level of features.
Y'all just come from the console section of neogaf?