Microsoft Adds DirectX 12 Feature-level 12_2, and Turing, Ampere and RDNA2 Support it
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Maddness
Good to see everyone is getting in on it.
Fox2232
Ha. Guess what have RDNA1 and PS5 in common?
And what does RDNA2 and XSX have in common?
RDNA1 and PS5 uses Primitive Shaders introduced with Vega.
RDNA2 and XSX have Mesh Shaders available. (Introduced with Turing.)
Those two things in a way work towards same goal, but their approach is way different, and so is resulting performance.
There is no reason to claim that they are same, unless people want to go and say: "Vega has Mesh Shaders capability."
asturur
isn't ps5 a rdna2 too and so supporting mesh shaders also? ( with their own api not dx12 )
Fox2232
asturur
oh ok so ps5 may not have rdna2 as it is, but something else. Weird. For who buys purely on specs, this may be a deal breaker. I just want the new playstation, so for me is not a big deal
k0vasz
itpro
PS5 will have equal strength to XBOX series x. Just less features. It all depends "if" those features are gonna be used by developers.
Now, Turing, Ampere and RDNA2, not vega, not rdna 1.5 or 1 are viable, tech is moving on, fast and unforgiving. Cheer-up gurus! 😎
JonasBeckman
Tier 0.9? That's a interesting little thing for that sampler feedback.
EDIT:
https://microsoft.github.io/DirectX-Specs/d3d/SamplerFeedback.html
Well it does something, probably nothing too important.
Already multiple tiers for several of the D3D12_2 stuff too, interesting. 🙂
(And it seems ray tracing also has incremental ones like 1.1 going by Ampere GPU capabilities. Hmm well it probably means nothing much overall.)
geogan
Can someone forward on all the DX12 documentation to Microsoft - they seem to need it to finish developing Flight Simulator 2020... appears they were only given the DX11 docs.
Denial
itpro
riot83
Denial
itpro
It is so sad from consumers' perspective. Early adopters of RTX 20 series got new features plus made preparations for the stage of RTX 30 series.
RDNA early adopters got only the badge of AMD casual fan and loyal consumer. RDNA 2 will make RDNA 1 go EOL quicker than ever. AMD did it so wrong again. "Poor vega", "poor small navi". Let's hope big navi is rich and successful, enough with technologies' poverty.
craycray
DannyD
Caesar
Everything depends on how devs "will" work with the API(s).....
Remembering of DirectX 10 with Crysis 1.....:(;)
mbk1969
Why should I care for all these new tiers if Cyberpunk was developed without them?
For now I am good with DX 12_1.
Nicked_Wicked
Fox2232