List of FreeSync - Adaptive Sync Compatible Monitors

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When we will see a review about "Freesync" vs "G-Sync" ?
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I love this Nvidia can take their overpriced gsync and shove it.
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Typo: the LG 34UM67 is 3440x1440 not 2560x1080.
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I love this Nvidia can take their overpriced gsync and shove it.
Is there actually any fsync device already priced? I feel like I missed that bit of information...
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When we will see a review about "Freesync" vs "G-Sync" ?
Comparison is simple: - In supported refresh rate of screen both technologies are exactly same. You can look for youtube 1000fps recording of freesync, no stutter there in comparison to v-sync on/off, no tearing. - If you run out of specification GSync forces VSync, Freesync leaves option to use VSync ON/OFF in users hand. - users of both are likely to limit fps via driver/too to max refresh rate of screen or 1fps below that. Only thing which is not known is input lag of NO-Sync vs Freesync vs G-Sync. Blurbusters have kind of "lame" measurement of NO-Sync vs G-Sync (not in the method but in number of measurement) therefore not exact. That shows that NO-Sync and G-Sync has similar average input lag, but G-Sync has much higher variance between measurements. - If such high variance occurs one should look for reason and do more measurement of both NO-sync and G-Sync to confirm that there really exists difference and it was not strike of luck on NO-Sync.
Is there actually any fsync device already priced? I feel like I missed that bit of information...
Only one to my knowledge and that is ASUS MG279Q for $600. In comparison to GSync ASUS PG278Q which goes from $800+.
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Is there actually any fsync device already priced? I feel like I missed that bit of information...
Probably going to go with a premium, but doesn't require proprietary solutions licensed from nVidia, so potentially it'll be cheaper than gsync but more expensive than without. All monitors should come with it though. And nvidia should get off their ass and stop making more nvidia only solutions. I want the tech in future monitor purchases, but I'm not willing to spend 25% extra on a monitor to get it.
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Typo: the LG 34UM67 is 3440x1440 not 2560x1080.
Do you have a source for this? Every other place lists it as 2560x1080. I really hope it's 3440x1440, so it can be my new monitor.
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Comparison is simple: - In supported refresh rate of screen both technologies are exactly same. You can look for youtube 1000fps recording of freesync, no stutter there in comparison to v-sync on/off, no tearing. - If you run out of specification GSync forces VSync, Freesync leaves option to use VSync ON/OFF in users hand. - users of both are likely to limit fps via driver/too to max refresh rate of screen or 1fps below that. Only thing which is not known is input lag of NO-Sync vs Freesync vs G-Sync. Blurbusters have kind of "lame" measurement of NO-Sync vs G-Sync (not in the method but in number of measurement) therefore not exact. That shows that NO-Sync and G-Sync has similar average input lag, but G-Sync has much higher variance between measurements. - If such high variance occurs one should look for reason and do more measurement of both NO-sync and G-Sync to confirm that there really exists difference and it was not strike of luck on NO-Sync. Only one to my knowledge and that is ASUS MG279Q for $600. In comparison to GSync ASUS PG278Q which goes from $800+.
Thx for the comparison but I don`t trust AMD users,no offence.I`ll just wait for the legit reviews,here on Guru3D and Blurbusters.
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Thx for the comparison but I don`t trust AMD users,no offence.I`ll just wait for the legit reviews,here on Guru3D and Blurbusters.
Then see for yourself, use your own brain. And follow my advice, look for that 1000fps recording on YT.
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Good to see more freesync panels being released. Always better for competition and cheaper prices.
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Do you have a source for this? Every other place lists it as 2560x1080. I really hope it's 3440x1440, so it can be my new monitor.
From the horses mouth? All 34" 21:9 LG displays are 3440x1440. The 2560x1080 are 29" and reflect that in model no.
LG’s Curved 34-inch 21:9 Monitor with Extensive Screen LG’s curved 34-inch UltraWide monitor (Model 34UC97) in Quad HD resolution (3440 x 1440) makes maximum use of screen real estate. http://www.lg.com/au/press-release/lg-to-introduce-its-first-219-gaming-monitor-with-amd-freesync-at-ces-2015
and ... http://www.guru3d.com/news-story/lg-34um67-ultra-wide-gaming-monitor-gets-amd-freesync.html
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Only one to my knowledge and that is ASUS MG279Q for $600. In comparison to GSync ASUS PG278Q which goes from $800+.
That's pretty neat, and to me personally, the MG279Q has reasonable pricing. It's expensive, but not as expensive as the PG278Q, and potentially giving you the same advantage.
Probably going to go with a premium, but doesn't require proprietary solutions licensed from nVidia, so potentially it'll be cheaper than gsync but more expensive than without. All monitors should come with it though. And nvidia should get off their ass and stop making more nvidia only solutions. I want the tech in future monitor purchases, but I'm not willing to spend 25% extra on a monitor to get it.
I agree they should drop prices on gsync monitors, but I don't expect any of those to drop in prices, not even as fsync gets available and finds it's way into people's homes.
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I understand to sync the frames with the cpu it lowers the refresh rate avoiding page tearing that's what I understand happens on both. What I want to ask is with mantle today and dx12 around the corner where they bring whats usually controlled system side to graphics side. will that effect how this tech works.?
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I understand to sync the frames with the cpu it lowers the refresh rate avoiding page tearing that's what I understand happens on both. What I want to ask is with mantle today and dx12 around the corner where they bring whats usually controlled system side to graphics side. will that effect how this tech works.?
Aren't gsync and fsync already handled by the graphics driver, not the API? Or did I understand that wrong? 🙂
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Good to see more freesync panels being released. Always better for competition and cheaper prices.
This. My wallet is ready for a more reasonably priced G-Sync monitor.
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dont know
Aren't gsync and fsync already handled by the graphics driver, not the API? Or did I understand that wrong? 🙂
I don't know that's why im asking. If freesync or gsync work by syncing the graphics with the cpu will this effect how mantle works ? Because mantle stores the information that's usually stored system side onto the graphics side. How will free sync work with these new api mantle dx12 ??? Can anyone pls tell us if the syncing works with these new api ? Will it still sync gpu to cpu when its all stored onto the graphics ?
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Sweet! Upgrade time coming soon! 🙂
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I don't know that's why im asking. If freesync or gsync work by syncing the graphics with the cpu will this effect how mantle works ? Because mantle stores the information that's usually stored system side onto the graphics side. How will free sync work with these new api mantle dx12 ??? Can anyone pls tell us if the syncing works with these new api ? Will it still sync gpu to cpu when its all stored onto the graphics ?
Kind of full of misconceptions. There was never need to sync GPU to CPU, graphics driver tells DX/Mantle API that it is ready to get new frame information to render. That is only sync there is between GPU and "CPU" (CPU has nothing to do with it, it just processes general x86 instructions of any kind). Mantle/DX12 will work with Free/G-Sync without problem. Because both solutions use Graphics card display output to do all synchronization. More interesting question would be if Non DP 1.2a compliant Card can be used for rendering and then image would be Freesynced to display via 1.2a compliant APU output. This may increase sales for APUs since there are many powerful enough GPUs around which don't support Freesync. And if so, can image be rendered by nVidia HW and displayed via APU? :infinity: