Gods of Mars Movie Come Alive with NVIDIA RTX Real-Time Rendering
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Kaarme
So, it's the same technology they used in Mandalorian? Although I suppose a bit more developed. It looked surprisingly good already in Mandalorian, so it's no wonder if studios decide to rely on it more and more.
ZXRaziel
So more cgi , if i was actor i would worry about the future of acting , these special effects have place in the movies and can save loads of money but then for example the first alien movie was made on a very small budget and its one of the best movies ever made imo , because people put loads of hard work and the hearts in to making it and God it shows ...
TLD LARS
Half of these shots do not have full ray tracing in them. "police lights" that light up the scene more then missile explosions.
There is also a lot of DLS or converting artifacts in one scene even at 2160p.
And the framerate is at something like 30 or less.
The jet flames in first scene looks like something from the release of EVE- online in early 2000 or the flames from Star Wars Podracer from 1999.
Hopefully the original video is better.
Sorry for being Mr grumpy, but we are far away from Real time rendering at movie quality, if the spaceship clips are a indication of what is possible.
ViperAnaf
Im a little confused - these footage burly pass as a modern game - definitely not a movie...
XenthorX
Stormyandcold
I think some of you are missing the point, which is highlighting what's possible today for a relatively small budget. These are just the tools. You still need talent to make a movie, but, its much more feasible now than ever before.
Kaarme
kendoka15
I do wonder what they're doing to compensate for how noisy RTX can look, considering how so far I've tried Cyberpunk, BF V, Deliver Us the Moon and Control and none of these uses a high enough sample count to make the denoising flawless.
Presumably they're using multiple GPUs and using much higher sample counts at the cost of framerate which would make sense for a movie
geogan
Dribble
I think it's great. Anything with a huge budget has little chance of really reflecting the directors vision because everyone is so worried that they feel the need to fiddle with it. If we can do stuff with a smaller budget that looks good then some directors with an amazing idea get a chance to actually do it they way they think it should be done without tons of studio interference.
Stoly
The movie looks terrible, doesn't look like RT at all, even the RTX demos look so much better.
The ships reminded me of the old BS Galactica and not in a good way.
At least the background looks ok, not visually impressive at all.
Still, the fact that they are supposedly only using 1 PC/GPU is very impressive (doubt it, but who knows...)
When RTX first arrived, I thought it would make a bigger impact in movies/sfx rendering rather than games. This is a step in that direction.
Stormyandcold
Denial