GeForce 551.76 WHQL driver download
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aufkrawall2
LocoDiceGR
bundled with Nvidia APP?
Krteq
Is that Chromium based apps checkerboard artifacts issue fixed? I can't find it in fixed or known issues sections
Small checkerboard like pattern may randomly appear in Chromium based applications [3992875]
OnnA
Let's go
I hope they fixed NVCP FPS Cap not working in BF2042
UPD#1. All fine now 😛 (IMhO after installing NV app something turned off 😉, now im on Normal config Driver+GFE all good)
UPD#2
It seems it's also very good driver w/Flat line. Good release so far.
BF 2042 HDR - OK
Forza H5 RTX HDR - OK
Diablo 4 HDR - OK
WItcher 3 RTX HDR - ...
LocoDiceGR
DDU -> 551.76 -> Nvidia APP -> Still crashes on startup!
Macer
https://i.imgur.com/QDqxMN0.png
IIRC. This issue is fixed in Windows 11 Insider Preview Build 26002.
Darren Hodgson
Any else get fed up of these regular driver releases?
Yes, I know that we don't have to install them but they generally have bug fixes that I need for the games I am playing, in this case for The Talos Principle 2, but it means that all the cached shaders for games such as The Last of Us Part 1 and Uncharted Legacy of Thieves Collection will reset (I was playing both last week) and those games have 15-20 minute shader compilations. It really is a pain in my experience and highlights one area where the consoles improve on PC as shader compilation stutter isn't even a thing on that platform.
Roll on DirectX 13 where Microsoft will hopefully come up with a better solution for shaders than the current DirectX 12...
squallypoh
Darren Hodgson
Darren Hodgson
aufkrawall2
It's not up to Microsoft to "fix" this. Game devs need to reduce shader permutations (there were some Unreal Engine tech presentations about it last year) and can still choose if it makes sense to compile shaders in background while playing or entering new areas (like D3D11 often did, but via driver black magic) and driver devs could optimize shader compiler speed (e.g. Radeon RADV Linux driver has way faster compiler than even Nvidia nowadays).
hoffer
551.76: r551_71-2
Big step ahead from 551.68: r551_40-14.
I'm on 551.46 and its good.
Are you happy with the new driver 551.76, guys? What about perfomance?
squallypoh
SpajdrEX
GeForce Game Ready Driver | 551.76 | Windows 10 64-bit, Windows 11 | NVIDIA
xV_Slayer
XantaX
Exostenza
comparison shows that they are functionally the same performance.
How dare nVidia release regular drivers with bug fixes and improvements - who do they think they are?!?!?! We want the same bugs for at least a bare minimum of a couple months so we can at least get acquainted with them! We don't have time to really get to know our bugs well with this pace of driver release... Stop releasing drivers nVidia for the sake of the bugs! Why aren't we thinking about the welfare of the bugs?!?! No bug left behind I say - who is with me?
As for the actual driver I tested Speedway on .61 and .76 and their Hyadum
Using a cleaned version with NVcleaninstall, seems to be a good driver.
dr_rus
EzyPzyJapaneze
Does this fix the weird rainbow artifacts and texture flickering in brothers a tale of two sons remake? Or is it game related?