Download: GeForce Hotfix Driver Version 526.61

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Lol, Astyanax i told we need a hotfix for MW2..
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Silly question, but do you need to install the latest driver to then apply the hotfix to? or can i just run DDU and install from fresh?
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Immapeach:

Silly question, but do you need to install the latest driver to then apply the hotfix to? or can i just run DDU and install from fresh?
You can install from fresh np
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Thanks 🙂
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So does this fix the crashes in CoD MW 2 as well?
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Memorian:

Lol, Astyanax i told we need a hotfix for MW2..
He just pretends he knows what he is talking about. He honestly makes stuff up as he goes.
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Moderator
Please stay on topic guys! which is driver feedback
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High DWM usage in idle is fixed in this hotfix driver? Who's already installed them?
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Expanded and re-compressed DL (608 MB): [link removed] Branch: 526.61 - r526_25-7 526.47 - r526_25-3
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Still much slower than 522.25 in f1 22, avg fps are 10/12fps lower than 522.25 In another games working same
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Immapeach:

Silly question, but do you need to install the latest driver to then apply the hotfix to? or can i just run DDU and install from fresh?
You never need DDU to remove/install any driver.
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Dro1d01:

High DWM usage in idle is fixed in this hotfix driver? Who's already installed them?
No its not fixed 🙁
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They can't fix all the bugs at once, job security ;-) Just kidding 🙂
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Installed with DDU, still experiencing map corruption in MWII.
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Idle TDR remains fixed with this release, I'm happy - it related to HDMI display connected but turned off!
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Colocopia:

Installed with DDU, still experiencing map corruption in MWII.
Has anybody else tried and confirm if this is the case?
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Memorian:

Lol, Astyanax i told we need a hotfix for MW2..
Yeah, but i think anything from the driver here is just a workaround. Nvidia have worked through most of the umd bugs they had left in their d3d12 support so most things manifesting now are because the game developers are incompetent or are just obscure bugs in the dxc compiler, nvidia works around their mess because they can but they really shouldn't. There is ways you can be really sloppy with your game code where the differences between hardware can make for output that is within IEEE tolerances but the game doesn't respond too those differences well, usually its just the difference between using precise fp and fast fp output. even the xbox is prone to obscure bugs, just recently someone posted a bug that occurs with xbox dxgi failing to render after a clear frame is inserted, unless the swapchain gets resized following it. I'm curious what D3D12 version these game devs built against, one of the agility libraries had a bug that could result in whats being seen in COD, and the fixed version only game out of RC a month or so agon. Re the DWM issue with HAGS, its been looked at both from Microsofts end and Nvidia's because the issue has been demonstrated to sporadically occur on Intel too.
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SmokingPistol:

You never need DDU to remove/install any driver.
Wrong, without DDU driver files can mixed up ,that's why i see so many complains about driver behaviors here. it's 5 minutes work... These driver fix a lot of issues in MIIW but not all, in my experience...
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XantaX:

Wrong, without DDU driver files can mixed up ,that's why i see so many complains about driver behaviors here.
no they can't. bulk of the driver is installed into a unique directory under the DriverStore which has no chance of mixups, the files that still do get placed under the system folders use the OS Rename on Reboot capability to replace locked files, these particular files are loader's rather than core functionality files so they just assist in pointing to files in the driver store location. Even if these files should fail to be replaced, they are directed to the file they are loading based on registry paths, and they are not files that result in a driver mismatch if versions aren't matched, infact early on these loaders didn't get version numbers at all, which introduced some issues with some applications that expected to read the actual runtime file from that location (Just Cause 2 gameworks features for instance) DDU is overused, and almost unnecessary in most scenario's, it should be kept for the cases where the installation registration is damaged and the uninstaller failing to remove anything.
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GPU usage display/HAGS bug not fixed for me, RTX 2060