Download GeForce 368.81 WHQL driver
Click here to post a comment for Download GeForce 368.81 WHQL driver on our message forum
holystarlight
Weee more driver updates! any notes for these?
Johannah
http://us.download.nvidia.com/Windows/368.81/368.81-win10-win8-win7-desktop-release-notes.pdf
holystarlight
JonasBeckman
http://images.nvidia.com/ansel/ansel-goming-to-games-soon.png
Huh Mirror's Edge Catalyst wasn't even listed but now it seems to be the first game out with support for Ansel, what with all the demoing in Witcher 3 I had assumed that game would be first.
(Then again take a less popular game and see how the feature is received and what people like and dislike about it and make it ready with those adjustments in time for support for future, more popular games.)
EDIT: GeForce.com Mirror's Edge Catalyst and Ansel article.
http://www.geforce.com/whats-new/articles/nvidia-ansel-for-mirrors-edge-catalyst-available-now
Nice, guess the Ansel update can't be too far off now for Witcher 3 and Mirrors Edge Catalyst as this driver adds support for that feature.
Also game ready for a bunch of VR titles and "Obduction" has a profile added for it that disables SLI.
EDIT: Or only Mirrors Edge Catalyst going by the release notes.
EDIT: PDF quotes.
EDIT: WhiteLightning
Moderator
R368.81 (r367_00-282) / 10.18.13.6881 (7-10-2016)
ViperXtreme
meh, couldn't care about VR, will probably get it anyway
dr_rus
Oh, right, I forgot about the VR titles support. So there's a reason to release Game Ready drivers in July 8)
-Tj-
Dont give a f. About vr and ansel.
Fix other stuff and imporve vulkan doom...
VAlbomb
https://www.youtube.com/watch?v=lIzE5g2WlBo
GTA V and plenty more are the pretty much the same.
The RX480 is comparable to a GTX980 in most cases so I think it is a valid comparison, not to mention AMD themselves marketed as a 2x480 beating a single GTX1080 and in average the GTX1080 beats SLI GTX980.
Isn't the performance where it should be?
In DX11 games the GTX980 sit below around 15 to 25FPS behind a GTX980Ti, the AMD RX480 sits around the same on DOOM VULKAN.
People see the huge gains AMD gets from Vulkan compared to OpenGL and people expect the same on Nvidia but if you compare in average the performance is where it should be even on Vulkan.
edit: example The Wither 3, see the gap between the 980 and the 980 Ti.
moab600
ViperXtreme
Vulkan runtime version remains the same so yeah, don't expect some vulkan update soon
Stormyandcold
JonasBeckman
http://store.steampowered.com/app/468700/?
As per the driver notes about improvements for this title the "Nvidia VR Fun House" game/VR benchmark/GPU demo is also out now for demonstrating Nvidia's VR capabilities. 🙂
(Requires a Nvidia GPU.)
Seems to be pretty demanding on the GPU or well GPU's as it appears that three of them are recommended with two GPU's doing one eye each and the third for PhysX.
In other requirements the 1070 is used as recommended for the low preset and the 1080 for medium with 1080 'or greater' for high alternatively a 980Ti SLI setup.
Eh it's part benchmark so I guess the high requirements reflect that.
RzrTrek
Thank you for yet another driver, but honestly, VR, sigh.
Pyrage
It's ridiculously easy to stay above 60fps in Doom, even with fermi, i don't know what the issue is. There is a limit on how much improvement can be done to a game.
Stormyandcold
Nvidia control panel seems to be instant now. Don't have to wait ages for it to scan games before you can change settings, hurray! A much requested fix, nice.
Onto games now...
GanjaStar
Stormyandcold
Shadowdane
alexoscar
Thank you. Installing.