Crytek addresses financial Issues
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SLI-756
Take Crysis into space and give us spaceships.
stat1cx
And stop thinking that graphics are 70% of the game's content and everything else is 30% total games content, like they did with crysis 3.
fantaskarsef
Orientation changed towards publishing and free to play? And they think they'll save themselves? 🙄
Loobyluggs
If they didn't get funding, then, they would be issuing a completely different press release.
This doesn't change anything, is essentially what they are saying.
They done messed up, hired the wrong people to oversee two multi-million $ products and put everyone's jobs on the line. In the process they culled staff and left a dirty stain on the games industry.
Shocking, really, that a company with such solid franchises could make mistakes of this nature, and even whilst they are happening.
Was part of their thought process along the lines of 'hey, if it all goes wrong we got golden parachutes written into our contracts, or we could simply get funding from somewhere else to wipe our behinds and bail us out'.
If these options were not on the table, they would never, ever, be in the position they are.
I hate to raise 2008, but I suspect the same thing applied to them as well.
A fish rots from the head down.
fantaskarsef
Fox2232
Reddoguk
F2P is the way forward.
I play World of Tanks, War Thunder, League of Legends and Defiance now that it's gone F2P.
I've given all these games about equal amounts of cash, maybe about 60-70 pound because those are a few of the F2P games that aren't really P2W and they are well supported. I play some other F2P games as well but never felt the need to spend money on them.
If i spend certain amount of hours playing a game then it deserves to be paid for it's service. Especially when you start getting up to 10-20 hours of game play.
I mean it's a good question really, how many hours would be enough to decide whether you like a game or not. Is 10 hours enough or too much.
I drop small amounts of cash on these games over a period of time, this way you are in full control of the amount you think a certain game deserves.
goat1
I think these companies need to get back to the days where they had a strong single player. Have one studio making a good single player game,have another studio focusing on multiplayer. F this free to play bs! We need some new and fresh idea's,not rehashed crap..COD anyone? How did Ryse do Crytek? Get back to what you do best. 1st person shooters for the PC,then port it to console! I will not pay to win. I want to pay for a great game!
Clouseau
Free-to-Play is a huge money maker for publishers. The premise is quantity not quality. Casual gamers think nothing of dropping a dollar here, a dollar there. Positive cash flow is quick and continuous. That is why there is such a move towards that business model. All that is needed is a sustainable positive cash flow. Just need enough positive cash flow to meet the immediate outflow requirements to keep operating. Like I have said before, they are a private company so all one has to go on is either rumors or actual statements like the one given. Until someone reports that their CFO is jumping ship, business as usual; everything else is just common day to day operations.
H83
Clouseau
The companies that go under do not understand the premise they are getting into bed with. They need to output quantity. Milking a single title is not success in that market.
LinkDrive
As long as the games they publish get enough attention, then there shouldn't be much of an issue. Isn't Monster Hunter Online being published by Crytek? I know its going to use CryEngine 3. If so, it would be awesome if its not region locked to the Asian countries.
Loobyluggs
Clouseau
fantaskarsef
fantaskarsef
Clouseau
WoW was never free to play. That is outside of the point being made. The Free-to-Play model necessitates quantity to be pumped out to be successful. Combatting waning interest in the simplicity of those games is what drives the need for quantity. In essence you can blame games like WoW and EvE for giving birth to the concept of free-to-play. One cannot ignore that players exchanged real monies for items and characters on the unofficially created black markets. The success of those unofficial channels in essence is what allowed the thought of free-to-play to be contemplated. Those stupid Facebook games even showed there was monies to be made. Do not forget, this forum's readers are not even a statistical representation of the mass / mainstream market.
fantaskarsef
I know they aren't. And I believe the black market thing started with games like Diablo2, rather than WoW. And personally, that's the whole point of this thread, rather than a f2p discussion in essence, is that I don't even care if Crytek moves on to fb and f2p games, I say good riddance. Either they come back for pc gaming, or they stay for fb games or they go f2p, as the main tenor here is: nobody really sheds a tear for them.
Bradders684
Deep Silver have required the rights for Homefront: The Revolution.
http://www.forbes.com/sites/erikkain/2014/07/30/deep-silver-acquires-homefront-the-revolution-amid-crytek-woes/
Know wonder Crytek said that a new source of capital has secured its long-term future.
HonoredShadow
http://www.pcgamer.com/uk/2014/07/30/crytek-u-k-is-closing-down-following-homefront-sale-while-austin-studio-suffers-layoffs/
http://www.pcgamer.com/uk/2014/07/30/deep-silver-acquires-homefront-from-crytek-sequel-development-to-continue-at-new-studio/