AMD AFMF and RSR Technologies Challenge NVIDIA in Driver-Based Solutions

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will be hit and miss for games with complex UI's but its a welcome addition and hopefully Nvidia (and Intel) can offer something similar (or better) in their drivers too. Nvidia having the AI advantage could help their version detect UI elements and not include them in the frame gen process. Interesting times ahead, competition breeds innovation.
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I wish they did RFR/HYPR-RX like in Alan Wake 2 where one could upscale from 4K to 6K or 8K when virtual super resolution was on. Why limit upscaling to 4K max when the cards can do more!
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The biggest issue with Frame Generation is the increase of latency, which NVIDIA tries to compensate for with their Reflex technology. I don't think AMD's driver based Frame Generation will be able to do the same, so you will experience the latency penalty when using it.
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CPC_RedDawn:

will be hit and miss for games with complex UI's but its a welcome addition and hopefully Nvidia (and Intel) can offer something similar (or better) in their drivers too. Nvidia having the AI advantage could help their version detect UI elements and not include them in the frame gen process. Interesting times ahead, competition breeds innovation.
If is true that this solution is independent from game developers and can work in any game, then this is a big win for AMD and an huge blow to Nvidia`s solution. A big "if", of course.
Krakkan:

I wish they did RFR/HYPR-RX like in Alan Wake 2 where one could upscale from 4K to 6K or 8K when virtual super resolution was on. Why limit upscaling to 4K max when the cards can do more!
There must be limits to how much you can upscale an image without creating too much visual noise and artifacts, so better to limit how much we can use the upscalers.
Crazy Joe:

The biggest issue with Frame Generation is the increase of latency, which NVIDIA tries to compensate for with their Reflex technology. I don't think AMD's driver based Frame Generation will be able to do the same, so you will experience the latency penalty when using it.
From what i understand, this kind of solutions will always introduce latency, so it`s a question of deciding if it`s using them or not. And AMD will probably introduce something similar to Nvidia`s reflex. Personally, i`m not a fan of upscalers and frame generation...
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As far as generating extra frames goes, TVs have been doing it for over a decade with motion smoothing. You can look into "Soap opera effect" for TVs. With deeper integration into rendering buffers, there's no doubt you can achieve frame generation on an order of magnitude better in quality, while preserving creator aesthetic intent.
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XenthorX:

As far as generating extra frames goes, TVs have been doing it for over a decade with motion smoothing. You can look into "Soap opera effect" for TVs. With deeper integration into rendering buffers, there's no doubt you can achieve frame generation on an order of magnitude better in quality, while preserving creator aesthetic intent.
The difference between TV's and gaming setups is that latency doesn't play a role for TV's as you are not doing any significant interacting with the TV. Also the frame rates of gaming setups are much higher than the ones for TV's so people are used to seeing content at higher frame rates. For TV's the content is shot at a particular frame rate and changing the perceived frame rate to a higher one immediately feels weird to us. The same is the case for the High Frame Rate movies, they start losing their filmic quality and start looking like cheap video.
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I've been trying out the framegen mod on multiple titles and the results are very positive. The latency is not bad at all in the games I've tested. The 3090 has become a whole new card with this mod. I haven't tried the mod on my 4090 because it's kind of a moot point. The 3090 is showing fantastic results. I fired up Jedi Survivor, Ratchet and Clank, Alan Wake 2, A Plague Tale Requiem, Starfield and Cyberpunk. I've always maxed out my graphics anyways with the 3090. The Mod make gaming on it so much better. There is ghosting and glitches here and there but overall, the games show an improvement. The latest update for Jedi Survivor cleans up the visuals. Things look clear and sharp. I'm not sure if something was removed or added but the AMD Framegen file combined with DLSS is very nice in this game. This is an awesome gift from AMD in my opinion.
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TheDigitalJedi:

I've been trying out the framegen mod on multiple titles and the results are very positive. The latency is not bad at all in the games I've tested. The 3090 has become a whole new card with this mod. I haven't tried the mod on my 4090 because it's kind of a moot point. The 3090 is showing fantastic results. I fired up Jedi Survivor, Ratchet and Clank, Alan Wake 2, A Plague Tale Requiem, Starfield and Cyberpunk. I've always maxed out my graphics anyways with the 3090. The Mod make gaming on it so much better. There is ghosting and glitches here and there but overall, the games show an improvement. The latest update for Jedi Survivor cleans up the visuals. Things look clear and sharp. I'm not sure if something was removed or added but the AMD Framegen file combined with DLSS is very nice in this game. This is an awesome gift from AMD in my opinion.
Looking forward to trying it out!
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Crazy Joe:

The difference between TV's and gaming setups is that latency doesn't play a role for TV's as you are not doing any significant interacting with the TV. Also the frame rates of gaming setups are much higher than the ones for TV's so people are used to seeing content at higher frame rates. For TV's the content is shot at a particular frame rate and changing the perceived frame rate to a higher one immediately feels weird to us. The same is the case for the High Frame Rate movies, they start losing their filmic quality and start looking like cheap video.
Yes when the resolution and interpolation is too high the movie begins to look like a live stage play. As weird as this may sound, I don't mind the Soap Opera Effect in my games. I like that style of clarity with awesome lighting provided in some games. The latency is not bad at all in multiple titles with this mod. If you have Jedi Survivor and Cyberpunk, try out the Mod if you haven't already. You will indeed see some ghosting and glitches in Cyberpunk but overall, the extra boost in frames is nice. In Jedi Survivor you will see ghosting when you pan around the Lightsaber as Cal holds it. Other than that, it looks really nice. The ghosting effect is kinda cool on the Lightsaber in a weird way. The latency is very minimal in my opinion. I'm playing on an Oled with Vsync, Gsync and VRR enabled. I have Vsync enabled in the NCP. I would like to know what you and other Gurus that own a 3000 series card think of the Mod.
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XenthorX:

Looking forward to trying it out!
@XenthorX my friend I am shocked actually. I've read from multiple AMD users that the mod is working better on Nvidia cards. I don't know how true that is. Maybe because we can combine DLSS, Reflex, Enable Low Latency Mode and this Framegen? The latest update for Jedi Survivor seems to clean the game up some. It seems like a filter was changed or perhaps removed? It's hard for me to describe and articulate.
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Crazy Joe:

The biggest issue with Frame Generation is the increase of latency, which NVIDIA tries to compensate for with their Reflex technology. I don't think AMD's driver based Frame Generation will be able to do the same, so you will experience the latency penalty when using it.
that's why they have ANTI-LAG option..
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valentyn0:

that's why they have ANTI-LAG option..
And anti lag+ if it ever comes back. 😀
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if FSR can true work with all games, it big benefit now how well it works is another question, I think at some point we will see DX verison of this
Crazy Joe:

The difference between TV's and gaming setups is that latency doesn't play a role for TV's as you are not doing any significant interacting with the TV. Also the frame rates of gaming setups are much higher than the ones for TV's so people are used to seeing content at higher frame rates. For TV's the content is shot at a particular frame rate and changing the perceived frame rate to a higher one immediately feels weird to us. The same is the case for the High Frame Rate movies, they start losing their filmic quality and start looking like cheap video.
Dont like that crap on TV every TV i ever own has had that turned, dont care for it on PC gaming. as such i would never use it. I can't even stand movies and show recorded at higher rates on TV which certain networks are now doing with new stuff including there commercials.. DLSS/FSR should be last resort feature for when GPU cant handle things not used from get go cause GPU are castrated to "push" super "scalers" but not everone falls on same side this fence.
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i like "grunt" and i play native res. which is why i buy enthusiast cards. but the reality of the marketplace has been making enthusiast cards more expensive, reducing the number of folks able to afford it, with a corresponding drop in sales - especially at the 2nd & 3rd from the top for both red and green. although AMD has picked up sales at the 3rd spot this is true across the board. so this is the rationale behind both sides using processing tech. i'll try it out but i'm not pre-disposed to it.
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FG always turned on, if possible, on every content. TV, PC… Just can not stand ancient horrible 24-30 fps stutterfest.
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TheDigitalJedi:

@XenthorX my friend I am shocked actually. I've read from multiple AMD users that the mod is working better on Nvidia cards. I don't know how true that is. Maybe because we can combine DLSS, Reflex, Enable Low Latency Mode and this Framegen? The latest update for Jedi Survivor seems to clean the game up some. It seems like a filter was changed or perhaps removed? It's hard for me to describe and articulate.
Where are you reading it's better on nVida cards?
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Trunks0:

Where are you reading it's better on nVida cards?
It doesn't. Reflex works, but at least in CP77 it causes more stutter than DLSS 3 or with LukeFZ mod without Reflex.
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Trunks0:

Where are you reading it's better on nVida cards?
Here in the forum. Conversation was briefly about AMD features working on Nvidia but not the other way around regarding DLSS. FSR and XESS are getting better as each day passes in my opinion. Nonetheless I'm happy with this mod and I'm looking forward to seeing how it progresses. AMD has opened a doorway to better gaming for many users which is awesome. A few of my local gaming buddies with 30 series cards can't believe the jump in performance. Despite the glitches this is a free upgrade.
aufkrawall2:

It doesn't. Reflex works, but at least in CP77 it causes more stutter than DLSS 3 or with LukeFZ mod without Reflex.
Just to be clear I never said it did.
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AFMF works great in BG3, been using it for months now with the preview driver with minimal issues, having a solid 240 FPS on my 32:9 screen at 5120x1440 resolution at max details is amazing on my 3.0 GHZ Power BIOS 7900XTX Aqua. so smoooooth and immersive with my Samsung G9 monitor. (can get over 330 FPS in places, but I am capping FPS to my monitor refresh rate, don't see a need to go higher-save some power) Its so nice that this tech can be used with ALL DX11/DX12 games, pretty amazing AMD.
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holler:

7900XTX Aqua
totally jealous. that card is hard to find w/o predatory mark-ups.