AMD Shows TressFX 2.0 hair technology
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Darren Hodgson
So can this be patched back into Tomb Raider on PC? Also, I thought the Definitive Editions of Tomb Raider on PS4 and Xbox One where using TressFX 2.0?
Mato87
http://www.eurogamer.net/articles/digitalfoundry-2014-tomb-raider-definitive-edition-next-gen-face-off
Also there were a couple of other different additions for tomb raider definitive edition compared to the pc version.
I do hope so 🙂 The definite editions were using the tressfx 2.0 afaik look here
Tree Dude
Another example of AMD being open and Nvidia being closed. The business practices at Nvidia make me never want to buy one of their products.
Loophole35
xIcarus
scatman839
anub1s18
i'll have to check out a game with tressFX 2.0 then, since in 1.0 amd's beautifull charts were reversed... especially the right one.
remember having 50fps+ in tomb raider (granted on a dated GTX 470) turning on tress FX and getting slapped down to .5fps
Tree Dude
Loophole35
nhlkoho
StewieTech
Cool. I though the boob motion on tomb raider was spot on. wink
schmidtbag
Tree Dude
-Tj-
But physx has connection with TressFX or NV Hairworks, dunno why always this same old bs going on.. :P
Eidos should import TressFX2.0 to original TombRaider but they're too greedy to do that now, they rather make it console exclusive and call it a day. :infinity:
GhostXL
People complaining about Nvidia being closed do not understand the whole issue.
AMD refused Nvidia's help with their drivers to support Physx. So that is that.
They did that yeaaaarrrs ago.
Isbre
-Tj-
KotS
Little bit Gpu based "Level" on only hair could be enough and better than shadow's high cost.
http://s27.postimg.org/zdtdm2a5v/hair.jpg
:argue:
Lane
@KotS: well there's a visual difference on static image, but i think self shadowing is more needed when the hairs are animated and characters in movement.